AoeStats
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Arena

510508397Analyzed
4v4 RM · 5h ago on Oct 1, 2026· 73m 45s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Persians · China
1097
+12
🇹🇼 Danes · Taiwan
1081
+13
🇨🇭 Khitans · Switzerland
1071
+13
🇨🇳 Franks · China
1062
+14
🇨🇳 Turks · China
1204
-20
🇨🇳 Burgundians · China
1143
-17
🇨🇳 Mongols · China
907
-9
🇨🇳 Danes · China
806
-6
Player eAPM Actions Feudal Castle Imperial Opening
54 4,008 10:49 15:20 31:12 ⛏ Fast Castle
37 2,740 10:00 15:25 39:28 ⛏ Fast Castle
17 1,225 12:22 16:34 59:34 ⚔ FC into Scouts
17 1,270 12:01 16:27 21:20 ◆ FC into Fast Imp
15 1,120 11:04 15:26 29:20 ⛏ Fast Castle
13 979 9:49 14:57 35:25 ⛏ Fast Castle
12 872 11:19 15:22 27:52 ⛏ Fast Castle
10 758 9:49 13:34 28:58 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
46,170 45,195 21,665 5,645 118,675 142,861
26,875 13,335 24,425 3,785 68,420 72,215
24,140 15,430 12,130 1,055 52,755 62,974
20,515 12,705 8,870 3,700 45,790 50,124
22,330 12,120 7,800 3,360 45,610 53,500
16,145 13,490 9,900 1,530 41,065 43,193
14,555 11,115 3,435 1,875 30,980 45,662
13,720 9,835 5,620 950 30,125 38,918
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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