AoeStats
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African Clearing

510559018Analyzed
4v4 RM · 1d ago on Oct 1, 2026· 30m 0s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇰 Varangians · Hong Kong SAR China
1725
+13
🇦🇷 Burmese · Argentina
1668
+15
🇭🇰 Magyars · Hong Kong SAR China
1645
+16
🇭🇰 Vietnamese · Hong Kong SAR China
1588
+18
🇨🇱 Spanish · Chile
1668
-16
🇫🇷 Tupi · France
1646
-16
🇦🇷 Chinese · Argentina
1632
-15
🇨🇳 Mongols · China
1625
-15
Player eAPM Actions Feudal Castle Imperial Opening
63 1,887 11:08 25:09 — ⚔ Archer Rush
50 1,513 13:18 18:20 — ⛏ Fast Castle
47 1,414 11:18 22:07 — ⚔ Scout Rush
44 1,324 11:16 23:35 — ⚔ Scout Rush
44 1,317 11:25 22:38 — ⚔ Scout Rush
36 1,087 12:53 16:36 — ⛏ Fast Castle
35 1,040 12:08 16:16 — ⚔ FC into Towers
32 971 11:56 16:03 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
5,575 6,311 2,615 1,600 16,101 16,688
8,205 4,491 1,635 750 15,081 15,419
5,775 5,770 3,000 325 14,870 14,911
5,550 5,619 2,395 950 14,514 15,230
7,515 4,024 1,700 300 13,539 13,881
5,965 5,373 725 300 12,363 13,684
6,350 3,240 1,440 850 11,880 12,314
3,900 3,350 595 820 8,665 8,696
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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