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Arena

509206655Analyzed
4v4 RM · 5d ago on Sep 25, 2026· 58m 3s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Danes · United Kingdom
951
+13
🇨🇦 Mongols · Canada
949
+13
🇪🇨 Khmer · Ecuador
946
+13
🇨🇦 Turks · Canada
910
+15
🇧🇷 Malians · Brazil
1154
-23
🇧🇷 Wu · Brazil
874
-13
🇧🇷 Vietnamese · Brazil
806
-10
🇧🇷 Franks · Brazil
723
-8
Player eAPM Actions Feudal Castle Imperial Opening
30 1,746 10:25 15:01 36:16 ⛏ Fast Castle
26 1,494 11:33 21:13 34:10
21 1,237 13:39 18:09 39:51 ⛏ Fast Castle
19 1,099 11:18 16:06 31:17 ⛏ Fast Castle
17 996 11:09 18:35 54:31 ⛏ Fast Castle
16 914 12:18 21:30 46:14 ⛏ Fast Castle
15 863 10:56 16:43 40:49 ⛏ Fast Castle
15 869 12:34 22:08 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
24,900 25,840 26,680 3,450 80,870 89,726
36,900 15,285 14,365 2,150 68,700 73,768
35,095 11,180 16,315 3,665 66,255 75,229
21,525 19,395 13,840 3,200 57,960 62,141
19,840 19,615 12,375 4,280 56,110 74,109
16,900 8,460 7,825 2,390 35,575 45,482
11,150 13,760 3,640 1,980 30,530 33,211
13,170 5,855 7,660 2,150 28,835 42,637
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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