AoeStats
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Arena

509487347Analyzed
4v4 RM · 6d ago on Sep 26, 2026· 54m 27s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Turks · France
1120
+9
🇫🇷 Goths · France
947
+15
🇫🇷 Cumans · France
940
+16
🇫🇷 Mongols · France
721
+23
🇧🇷 Vietnamese · Brazil
962
-17
🇨🇦 Romans · Canada
941
-16
🇬🇧 Huns · United Kingdom
933
-16
🇬🇧 Varangians · United Kingdom
890
-14
Player eAPM Actions Feudal Castle Imperial Opening
56 3,029 10:22 20:05 39:39 ⚔ Scout Rush
42 2,273 10:32 16:44 34:37 ⛏ Fast Castle
38 2,058 8:50 19:22 36:49 ⚔ Archer Rush
28 1,498 12:37 16:34 24:06 ◆ FC into Fast Imp
22 1,197 12:23 23:06 48:54 ⚔ Scout Rush
21 1,169 11:18 16:52 40:05 ⛏ Fast Castle
16 888 11:43 16:47 33:00 ⛏ Fast Castle
13 705 12:55 19:15 30:23 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
37,155 17,033 11,730 2,515 68,433 90,504
15,535 30,295 15,490 4,130 65,450 68,172
18,260 17,954 10,490 4,790 51,494 57,544
27,785 12,135 8,910 1,630 50,460 58,985
18,265 8,535 11,725 1,635 40,160 51,206
14,620 12,263 9,400 1,415 37,698 49,663
13,175 16,315 4,560 1,400 35,450 36,699
11,535 14,351 5,535 1,500 32,921 37,208
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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