AoeStats
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Arena

509481950Analyzed
4v4 RM · 7d ago on Sep 26, 2026· 47m 1s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇦 Romans · Canada
943
+14
🇵🇪 Varangians · Peru
940
+14
🇦🇷 Khmer · Argentina
935
+14
🇹🇼 Chinese · Taiwan
850
+18
🇪🇸 Khmer · Spain
942
-17
🇬🇧 Lithuanians · United Kingdom
905
-15
🇺🇸 Portuguese · United States
871
-14
🇬🇧 Varangians · United Kingdom
863
-14
Player eAPM Actions Feudal Castle Imperial Opening
42 1,968 10:54 16:58 36:35 ⛏ Fast Castle
35 1,651 10:42 17:19 32:12 ⛏ Fast Castle
18 827 13:49 17:15 32:11 ⛏ Fast Castle
16 755 11:30 19:33 31:02 ⛏ Fast Castle
15 726 11:26 17:43 35:37 ⛏ Fast Castle
15 718 10:32 15:36 37:44 ⛏ Fast Castle
13 631 10:35 16:41 30:20 ⛏ Fast Castle
13 619 15:47 22:21 40:24 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
30,630 18,895 15,025 4,350 68,900 78,970
18,710 17,055 9,785 3,365 48,915 61,830
24,005 11,325 7,335 2,350 45,015 50,345
18,060 16,685 8,575 955 44,275 55,284
16,750 11,440 8,185 2,890 39,265 45,397
17,045 10,380 8,280 980 36,685 57,978
15,260 9,569 7,030 1,600 33,459 40,666
8,600 9,415 6,165 1,505 25,685 31,524
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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