AoeStats
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Nomad

508832536Analyzed
4v4 RM · 7d ago on Sep 24, 2026· 45m 12s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇷🇺 Jurchens · Russia
1252
+15
🇳🇨 Vietnamese · New Caledonia
1234
+16
🇹🇷 Dravidians · Türkiye
1219
+17
🇫🇷 Varangians · France
1196
+18
🇳🇴 Vikings · Norway
1252
-17
🇨🇳 Gurjaras · China
1250
-17
🇦🇷 Huns · Argentina
1235
-16
🇨🇳 Franks · China
1218
-16
Player eAPM Actions Feudal Castle Imperial Opening
59 2,663 12:21 26:40 — ⚔ Fish Boom into Archers
38 1,724 12:58 24:52 42:59 ⚔ Scout Rush
32 1,442 14:18 22:41 —
31 1,424 14:33 19:01 35:24 ⛏ Fish Boom into Galleys FC
31 1,381 14:14 24:14 — ⚔ Fish Boom into Archers
30 1,340 13:15 19:05 — ⛏ Fish Boom FC
25 1,145 16:50 21:36 40:05 ⛏ Fish Boom into Galleys FC into Fire Galleys
20 900 15:39 19:32 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
19,230 15,089 14,465 1,900 50,684 51,356
17,915 16,430 8,260 2,450 45,055 57,392
17,585 12,980 4,470 5,600 40,635 50,591
17,930 10,342 4,860 3,000 36,132 39,203
16,205 9,386 5,745 3,125 34,461 37,086
8,475 12,470 4,260 1,995 27,200 30,537
6,610 8,559 3,860 975 20,004 21,402
7,055 5,116 2,015 1,705 15,891 16,211
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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