African Clearing
506628435Analyzed3v3 RM
·
16d ago on Sep 14, 2026·
35m 51s·
6 players
Game mode
Random Map
Map size
Normal (6 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Mameluco
70 units ordered
Blackwood Archer67
Champi Scout2
Battering Ram1
First military 22:35 — Champi Scout
LeVieuxMachin
0 units ordered
eugenioragni1
27 units ordered
Xianbei Raider26
Monk1
First military 22:41 — Xianbei Raider
深嵐
33 units ordered
Elite Skirmisher21
Mangudai6
Monk3
Scout Cavalry2
Demolition Raft1
First military 15:46 — Scout Cavalry
Lubuntu10.04LTS
0 units ordered
Dup229426
54 units ordered
Elite Skirmisher45
Huskarl9
First military 28:38 — Skirmisher
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Mameluco’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
eugenioragni1’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Eagle Scout
+8
Scout Cavalry
+6
深嵐’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Eagle Scout
+8
Scout Cavalry
+6
Dup229426’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1