Arabia
510345151Analyzed1v1 RM
·
7h ago on Sep 30, 2026·
54m 53s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Teckno_PanDa
338 units ordered
Hussar112
Fire Lancer103
Heavy Cavalry Archer51
Steppe Lancer51
Skirmisher5
Trebuchet5
Spearman4
Scout Cavalry3
Cavalry Archer2
Monk2
First military 9:30 — Spearman
my_dad
271 units ordered
Camel Scout78
Light Cavalry77
Cavalry Archer45
Scout Cavalry26
Spearman11
Elite Skirmisher10
Heavy Cavalry Archer10
Archer6
Monk4
Trebuchet4
First military 9:16 — Spearman
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Teckno_PanDa’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+10
Spearman
+1
Scorpion
+1
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
my_dad’s army
and what beats it
beaten by
Spearman
+12
Camel Rider
+5
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3