Oasis
510163990Analyzed2v2 RM
·
2d ago on Sep 29, 2026·
55m 48s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 78,104 analysed team-game players on Oasis.
NWI Nutball
C
Feudal Age
16:35
vs 10:44
btm 1%
Castle Age
30:09
vs 20:42
btm 3%
Imperial Age
—
vs 36:44
btm 0%
eAPM
54
vs 31
top 11%
First military
16:55
vs 13:39
btm 35%
▼
Slow Feudal Age at 16:35 — slower than 99% of analysed players on Oasis
▼
Slow Castle Age at 30:09 — slower than 97% of analysed players on Oasis
▲
High eAPM (54) — top quarter of analysed players
▲
Town centers almost never idle — 42s across the first 30:09
cortex1987
D
Feudal Age
12:36
vs 10:44
btm 13%
Castle Age
28:40
vs 20:42
btm 4%
Imperial Age
49:46
vs 36:44
btm 3%
eAPM
8
vs 31
btm 2%
First military
14:00
vs 13:39
btm 48%
▼
Slow Feudal Age at 12:36 — slower than 87% of analysed players on Oasis
▼
Slow Castle Age at 28:40 — slower than 96% of analysed players on Oasis
▼
Slow Imperial Age at 49:46 — slower than 97% of analysed players on Oasis
▼
Low eAPM (8) — busier hands win idle time back
▼
Loom after the Feudal click (10:28) — usually safest before it
▼
Town centers idle 9:40 of the first 28:40 — keep villagers queued
EWHO
D
Feudal Age
13:45
vs 10:44
btm 5%
Castle Age
28:14
vs 20:42
btm 5%
Imperial Age
45:12
vs 36:44
btm 8%
eAPM
25
vs 31
btm 34%
First military
15:33
vs 13:39
btm 41%
▼
Slow Feudal Age at 13:45 — slower than 95% of analysed players on Oasis
▼
Slow Castle Age at 28:14 — slower than 95% of analysed players on Oasis
▼
Slow Imperial Age at 45:12 — slower than 92% of analysed players on Oasis
▼
Loom never researched — one lost villager costs more
Sun Wukong
D
Feudal Age
13:05
vs 10:44
btm 8%
Castle Age
24:47
vs 20:42
btm 16%
Imperial Age
45:30
vs 36:44
btm 8%
eAPM
18
vs 31
btm 17%
First military
18:59
vs 13:39
btm 26%
▼
Slow Feudal Age at 13:05 — slower than 92% of analysed players on Oasis
▼
Slow Castle Age at 24:47 — slower than 84% of analysed players on Oasis
▼
Slow Imperial Age at 45:30 — slower than 92% of analysed players on Oasis
▼
Low eAPM (18) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 5:47 of the first 24:47 — keep villagers queued