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Oasis

508295205Analyzed
4v4 RM · 9d ago on Sep 21, 2026· 14m 19s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇹 Slavs · Italy
1620
+14
🇮🇹 Ethiopians · Italy
1620
+14
🇮🇹 Goths · Italy
1611
+15
🇮🇹 Britons · Italy
1476
+21
🇬🇧 Khitans · United Kingdom
1658
-18
🇩🇪 Huns · Germany
1647
-19
🇵🇪 Malians · Peru
1534
-14
🇹🇷 Aztecs · Türkiye
1496
-13
Compared against 78,104 analysed team-game players on Oasis.
KLIKELIN B
Feudal Age 10:23 vs 10:44
top 41%
Castle Age — vs 20:42
btm 0%
Imperial Age — vs 36:44
btm 0%
eAPM 28 vs 31
btm 44%
▲ Town centers almost never idle — 3s across the first 14:19
Bombacı Mülayim B
Feudal Age 10:44 vs 10:44
top 50%
Castle Age — vs 20:42
btm 0%
Imperial Age — vs 36:44
btm 0%
eAPM 35 vs 31
top 41%
First military 11:27 vs 13:39
top 34%
▲ Town centers almost never idle — 0s across the first 14:19
Willox S
Feudal Age 9:05 vs 10:44
top 9%
Castle Age — vs 20:42
btm 0%
Imperial Age — vs 36:44
btm 0%
eAPM 59 vs 31
top 7%
First military 10:25 vs 13:39
top 20%
▲ Fast Feudal Age at 9:05 — faster than 91% of analysed players on Oasis
▲ High eAPM (59) — top quarter of analysed players
▲ Early military at 10:25 (Scout Cavalry) — earlier than 80% of analysed players on Oasis
▲ Town centers almost never idle — 1s across the first 14:19
Go-Toba S
Feudal Age 9:04 vs 10:44
top 9%
Castle Age — vs 20:42
btm 0%
Imperial Age — vs 36:44
btm 0%
eAPM 69 vs 31
top 3%
First military 10:08 vs 13:39
top 15%
▲ Fast Feudal Age at 9:04 — faster than 91% of analysed players on Oasis
▲ High eAPM (69) — top quarter of analysed players
▼ Loom never researched — one lost villager costs more
▲ Early military at 10:08 (Scout Cavalry) — earlier than 85% of analysed players on Oasis
▲ Town centers almost never idle — 1s across the first 14:19
GdR_Condomttiero A
Feudal Age — vs 10:44
btm 0%
Castle Age — vs 20:42
btm 0%
Imperial Age — vs 36:44
btm 0%
eAPM 36 vs 31
top 38%
First military 3:48 vs 13:39
top 0%
▲ Early military at 3:48 (Militia) — earlier than 100% of analysed players on Oasis
▲ Town centers almost never idle — 0s across the first 14:19
GdR_Mark_Landers S
Feudal Age 8:56 vs 10:44
top 6%
Castle Age — vs 20:42
btm 0%
Imperial Age — vs 36:44
btm 0%
eAPM 57 vs 31
top 9%
First military 9:38 vs 13:39
top 9%
▲ Fast Feudal Age at 8:56 — faster than 94% of analysed players on Oasis
▲ High eAPM (57) — top quarter of analysed players
▼ Loom never researched — one lost villager costs more
▲ Early military at 9:38 (Scout Cavalry) — earlier than 91% of analysed players on Oasis
▲ Town centers almost never idle — 6s across the first 14:19
GdR_Kingofn00b5 S
Feudal Age 8:46 vs 10:44
top 3%
Castle Age — vs 20:42
btm 0%
Imperial Age — vs 36:44
btm 0%
eAPM 56 vs 31
top 9%
First military 9:55 vs 13:39
top 12%
▲ Fast Feudal Age at 8:46 — faster than 97% of analysed players on Oasis
▲ High eAPM (56) — top quarter of analysed players
▲ Early military at 9:55 (Archer) — earlier than 88% of analysed players on Oasis
▲ Town centers almost never idle — 0s across the first 14:19
My_Name_Is_Mimmox S
Feudal Age 9:06 vs 10:44
top 9%
Castle Age — vs 20:42
btm 0%
Imperial Age — vs 36:44
btm 0%
eAPM 69 vs 31
top 3%
First military 10:11 vs 13:39
top 16%
▲ Fast Feudal Age at 9:06 — faster than 91% of analysed players on Oasis
▲ High eAPM (69) — top quarter of analysed players
▲ Early military at 10:11 (Scout Cavalry) — earlier than 84% of analysed players on Oasis
▲ Town centers almost never idle — 1s across the first 14:19
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