MegaRandom
507784573Analyzed3v3 RM
·
11d ago on Sep 19, 2026·
13m 49s·
6 players
Game mode
Random Map
Map size
Normal (6 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Willy
2 units ordered
Spearman2
First military 11:49 — Spearman
Kuro
3 units ordered
Spearman2
Militia1
First military 11:48 — Militia
Icewond
4 units ordered
Spearman4
First military 13:06 — Spearman
Nielu256
1 units ordered
Transport Ship1
First military 12:44 — Transport Ship
twitch.tv/madzeragaming
4 units ordered
Scout Cavalry4
First military 9:44 — Scout Cavalry
Mojojoto
5 units ordered
Scout Cavalry5
First military 11:39 — Scout Cavalry
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Willy’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
Kuro’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
Icewond’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
Nielu256’s army
and what beats it
beaten by
Bombard Cannon
+40
Spearman
+9
Camel Rider
+5
twitch.tv/madzeragaming’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
Mojojoto’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9