AoeStats
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Arena

508878907Analyzed
4v4 RM · 6d ago on Sep 24, 2026· 41m 51s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Danes · China
1520
+8
🇨🇳 Danes · China
1418
+11
🇭🇰 Poles · Hong Kong SAR China
1307
+16
🇨🇳 Hindustanis · China
1042
+25
🇨🇳 Wu · China
1329
-16
🇨🇳 Vikings · China
1315
-16
🇨🇳 Bohemians · China
1297
-15
🇨🇳 Bengalis · China
1262
-13
Player eAPM Actions Feudal Castle Imperial Opening
58 2,440 10:59 15:01 29:05 ⛏ Fast Castle
51 2,140 11:26 15:05 26:35 ⛏ Fast Castle
45 1,869 11:13 15:22 32:18 ⛏ Fast Castle
43 1,816 10:40 14:34 33:58 ⛏ Fast Castle
42 1,740 10:16 14:23 29:07 ⛏ Fast Castle
37 1,550 9:29 15:39 29:58 ⛏ Fast Castle
35 1,464 10:34 14:34 29:19 ⛏ Fast Castle
27 1,125 11:00 14:55 31:21 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
29,380 13,760 14,575 2,350 60,065 67,724
21,880 19,515 11,970 2,825 56,190 58,272
25,480 12,760 12,520 2,380 53,140 58,348
25,270 14,650 8,850 3,130 51,900 56,048
17,560 17,490 10,175 3,450 48,675 51,024
21,530 11,285 9,230 2,195 44,240 53,501
16,165 14,205 10,775 1,500 42,645 47,673
17,710 12,350 8,730 1,600 40,390 55,725
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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