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MegaRandom

509975557Analyzed
3v3 RM · 3d ago on Sep 28, 2026· 33m 20s· 6 players
Game mode
Random Map
Map size
Normal (6 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Saxons · United Kingdom
819
+16
🇦🇷 Burgundians · Argentina
809
+17
🇦🇷 Bulgarians · Argentina
773
+18
🇺🇸 Aztecs · United States
925
-66
🇺🇸 Britons · United States
838
-49
🇺🇸 Saxons · United States
697
-12
Compared against 150,350 analysed team-game players on MegaRandom.
J A K E J I M M Y C
Feudal Age 12:38 vs 11:14
btm 22%
Castle Age 20:05 vs 20:18
top 48%
Imperial Age — vs 37:21
btm 0%
eAPM 17 vs 28
btm 22%
First military 23:07 vs 14:32
btm 11%
▼ Slow Feudal Age at 12:38 — slower than 78% of analysed players on MegaRandom
▼ Low eAPM (17) — busier hands win idle time back
▼ Loom after the Feudal click (21:00) — usually safest before it
▼ First military only at 23:07 (Varangian Guard) — later than 89% of analysed players on MegaRandom
Nahue B
Feudal Age 10:11 vs 11:14
top 24%
Castle Age 18:10 vs 20:18
top 31%
Imperial Age — vs 37:21
btm 0%
eAPM 20 vs 28
btm 28%
First military 25:18 vs 14:32
btm 7%
▲ Fast Feudal Age at 10:11 — faster than 76% of analysed players on MegaRandom
▼ First military only at 25:18 (Militia) — later than 93% of analysed players on MegaRandom
Pascualito Rambert C
Feudal Age 11:33 vs 11:14
btm 42%
Castle Age 24:17 vs 20:18
btm 18%
Imperial Age — vs 37:21
btm 0%
eAPM 31 vs 28
top 42%
First military 15:47 vs 14:32
btm 42%
▼ Slow Castle Age at 24:17 — slower than 82% of analysed players on MegaRandom
▼ Loom never researched — one lost villager costs more
▼ Town centers idle 5:42 of the first 24:17 — keep villagers queued
Squire D
Feudal Age 13:05 vs 11:14
btm 17%
Castle Age 26:47 vs 20:18
btm 8%
Imperial Age — vs 37:21
btm 0%
eAPM 13 vs 28
btm 11%
First military 12:47 vs 14:32
top 37%
▼ Slow Feudal Age at 13:05 — slower than 83% of analysed players on MegaRandom
▼ Slow Castle Age at 26:47 — slower than 92% of analysed players on MegaRandom
▼ Low eAPM (13) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▼ Town centers idle 3:56 of the first 26:47 — keep villagers queued
Matt from Wii boxing D
Feudal Age 16:21 vs 11:14
btm 2%
Castle Age — vs 20:18
btm 0%
Imperial Age — vs 37:21
btm 0%
eAPM 8 vs 28
btm 4%
First military 15:41 vs 14:32
btm 43%
▼ Slow Feudal Age at 16:21 — slower than 98% of analysed players on MegaRandom
▼ Low eAPM (8) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▼ Town centers idle 14:55 of the first 30:00 — keep villagers queued
Nacho B
Feudal Age 10:56 vs 11:14
top 42%
Castle Age 22:03 vs 20:18
btm 34%
Imperial Age — vs 37:21
btm 0%
eAPM 32 vs 28
top 41%
First military 11:03 vs 14:32
top 20%
▼ Loom never researched — one lost villager costs more
▲ Early military at 11:03 (Militia) — earlier than 80% of analysed players on MegaRandom
▼ Town centers idle 5:33 of the first 22:03 — keep villagers queued
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