Arena
506142520Analyzed1v1 RM
·
19d ago on Sep 12, 2026·
40m 2s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
trashmiscellaneous's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 224,906 analysed 1v1 players on Arena.
gabhiso
B
Feudal Age
9:05
vs 10:54
top 3%
Castle Age
19:33
vs 16:20
btm 22%
Imperial Age
29:16
vs 32:19
top 21%
eAPM
19
vs 27
btm 25%
First military
28:04
vs 17:05
btm 4%
▲
Fast Feudal Age at 9:05 — faster than 97% of analysed players on Arena
▼
Slow Castle Age at 19:33 — slower than 78% of analysed players on Arena
▲
Fast Imperial Age at 29:16 — faster than 79% of analysed players on Arena
▼
Low eAPM (19) — busier hands win idle time back
▼
Loom after the Feudal click (20:12) — usually safest before it
▼
First military only at 28:04 (Monk) — later than 96% of analysed players on Arena
▲
Town centers almost never idle — 8s across the first 19:33
trashmiscellaneous
C
Feudal Age
10:20
vs 10:54
top 26%
Castle Age
18:22
vs 16:20
btm 30%
Imperial Age
36:02
vs 32:19
btm 23%
eAPM
22
vs 27
btm 34%
First military
16:02
vs 17:05
top 38%
▲
Fast Feudal Age at 10:20 — faster than 74% of analysed players on Arena
▼
Slow Imperial Age at 36:02 — slower than 77% of analysed players on Arena
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 3s across the first 18:22