Black Forest
508252133Analyzed4v4 RM
·
11d ago on Sep 21, 2026·
70m 55s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 331,722 analysed team-game players on Black Forest.
plume300
D
Feudal Age
18:28
vs 12:30
btm 3%
Castle Age
29:30
vs 19:38
btm 4%
Imperial Age
38:13
vs 34:29
btm 24%
eAPM
12
vs 23
btm 12%
First military
29:35
vs 22:14
btm 16%
▼
Slow Feudal Age at 18:28 — slower than 97% of analysed players on Black Forest
▼
Slow Castle Age at 29:30 — slower than 96% of analysed players on Black Forest
▼
Slow Imperial Age at 38:13 — slower than 76% of analysed players on Black Forest
▼
Low eAPM (12) — busier hands win idle time back
▼
Town centers idle 7:35 of the first 29:30 — keep villagers queued
唐伯虎点蚊香
C
Feudal Age
12:32
vs 12:30
btm 49%
Castle Age
18:57
vs 19:38
top 44%
Imperial Age
35:02
vs 34:29
btm 46%
eAPM
13
vs 23
btm 16%
First military
29:28
vs 22:14
btm 16%
▼
Low eAPM (13) — busier hands win idle time back
▼
Loom after the Feudal click (27:08) — usually safest before it
pagerbon
D
Feudal Age
14:03
vs 12:30
btm 23%
Castle Age
27:05
vs 19:38
btm 9%
Imperial Age
38:49
vs 34:29
btm 21%
eAPM
24
vs 23
top 47%
First military
14:43
vs 22:14
top 13%
▼
Slow Feudal Age at 14:03 — slower than 77% of analysed players on Black Forest
▼
Slow Castle Age at 27:05 — slower than 91% of analysed players on Black Forest
▼
Slow Imperial Age at 38:49 — slower than 79% of analysed players on Black Forest
▲
Early military at 14:43 (Spearman) — earlier than 87% of analysed players on Black Forest
▼
Town centers idle 6:57 of the first 27:05 — keep villagers queued
lucio 2007
A
Feudal Age
10:50
vs 12:30
top 12%
Castle Age
16:12
vs 19:38
top 16%
Imperial Age
37:18
vs 34:29
btm 29%
eAPM
33
vs 23
top 23%
First military
21:05
vs 22:14
top 43%
▲
Fast Feudal Age at 10:50 — faster than 88% of analysed players on Black Forest
▲
Fast Castle Age at 16:12 — faster than 84% of analysed players on Black Forest
▲
High eAPM (33) — top quarter of analysed players
▼
Loom after the Feudal click (36:33) — usually safest before it
((W@W)) Rahi
B
Feudal Age
10:37
vs 12:30
top 9%
Castle Age
19:19
vs 19:38
top 47%
Imperial Age
37:15
vs 34:29
btm 30%
eAPM
22
vs 23
btm 47%
First military
27:43
vs 22:14
btm 22%
▲
Fast Feudal Age at 10:37 — faster than 91% of analysed players on Black Forest
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 21s across the first 19:19
PONI_PAI
D
Feudal Age
13:08
vs 12:30
btm 37%
Castle Age
25:55
vs 19:38
btm 12%
Imperial Age
39:54
vs 34:29
btm 17%
eAPM
17
vs 23
btm 31%
First military
37:13
vs 22:14
btm 3%
▼
Slow Castle Age at 25:55 — slower than 88% of analysed players on Black Forest
▼
Slow Imperial Age at 39:54 — slower than 83% of analysed players on Black Forest
▼
First military only at 37:13 (Knight) — later than 97% of analysed players on Black Forest
Dragon D. Barola
D
Feudal Age
13:37
vs 12:30
btm 29%
Castle Age
21:57
vs 19:38
btm 32%
Imperial Age
42:18
vs 34:29
btm 10%
eAPM
12
vs 23
btm 12%
First military
17:55
vs 22:14
top 25%
▼
Slow Imperial Age at 42:18 — slower than 90% of analysed players on Black Forest
▼
Low eAPM (12) — busier hands win idle time back
▲
Town centers almost never idle — 27s across the first 21:57
saniuwa
D
Feudal Age
24:50
vs 12:30
btm 0%
Castle Age
38:47
vs 19:38
btm 0%
Imperial Age
48:26
vs 34:29
btm 3%
eAPM
11
vs 23
btm 9%
First military
43:01
vs 22:14
btm 1%
▼
Slow Feudal Age at 24:50 — slower than 100% of analysed players on Black Forest
▼
Slow Castle Age at 38:47 — slower than 100% of analysed players on Black Forest
▼
Slow Imperial Age at 48:26 — slower than 97% of analysed players on Black Forest
▼
Low eAPM (11) — busier hands win idle time back
▼
First military only at 43:01 (Monk) — later than 99% of analysed players on Black Forest
▼
Town centers idle 8:32 of the first 38:47 — keep villagers queued