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Black Forest

508252133Analyzed
4v4 RM · 10d ago on Sep 21, 2026· 70m 55s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Persians · Brazil
696
+14
🇨🇳 Byzantines · China
681
+15
🇫🇷 Khmer · France
673
+15
🇦🇷 Mongols · Argentina
640
+32
🇻🇳 Bohemians · Vietnam
713
-17
🇷🇺 Burgundians · Russia
663
-16
🇲🇩 Bulgarians · Moldova
614
-14
🇬🇧 Franks · United Kingdom
609
-13
Player eAPM Actions Feudal Castle Imperial Opening
33 2,324 10:50 16:12 37:18 ⛏ Fast Castle
24 1,697 14:03 27:05 38:49 ⚔ Skirms into Archers
22 1,542 10:37 19:19 37:15 ⛏ Fast Castle
17 1,171 13:08 25:55 39:54 ⛏ Fast Castle
13 943 12:32 18:57 35:02 ⛏ Fast Castle
12 841 18:28 29:30 38:13 ⚔ Towers FC
12 866 13:37 21:57 42:18 ⛏ Fast Castle
11 802 24:50 38:47 48:26 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
40,310 25,067 25,765 3,115 94,257 105,162
35,740 20,145 30,970 2,970 89,825 97,294
36,845 18,415 17,610 4,650 77,520 121,331
28,780 23,030 20,265 4,050 76,125 116,570
19,220 30,260 21,225 3,275 73,980 97,014
30,920 15,597 21,135 3,470 71,122 83,845
19,885 18,728 14,575 2,360 55,548 59,880
22,265 14,941 12,760 3,500 53,466 56,337
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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