AoeStats
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Arena

508921507Analyzed
4v4 RM · 9d ago on Sep 24, 2026· 37m 37s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Lithuanians · China
1599
+13
🇦🇷 Bohemians · Argentina
1548
+15
🇭🇰 Burmese · Hong Kong SAR China
1538
+15
🇧🇷 Italians · Brazil
1519
+16
🇭🇺 Vikings · Hungary
1636
-20
🇭🇺 Varangians · Hungary
1501
-14
🇭🇺 Persians · Hungary
1482
-13
🇷🇴 Spanish · Romania
1467
-12
Player eAPM Actions Feudal Castle Imperial Opening
40 1,522 11:41 16:15 29:04 ⛏ Fast Castle
39 1,471 10:41 14:43 30:51 ⛏ Fast Castle
39 1,459 11:17 15:22 33:46 ⛏ Fast Castle
39 1,486 10:21 13:58 — ⛏ Fast Castle
37 1,408 10:48 14:32 29:53 ⛏ Fast Castle
36 1,354 10:06 13:57 28:22 ⛏ Fast Castle
28 1,053 9:50 13:49 29:28 ⛏ Fast Castle
24 888 10:45 14:17 29:28 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
24,920 12,175 11,860 950 49,905 52,744
18,325 14,695 8,980 1,700 43,700 45,371
22,040 11,080 9,210 850 43,180 47,201
12,945 13,335 6,710 2,255 35,245 37,479
11,920 13,420 7,545 2,230 35,115 35,714
11,545 10,350 6,740 2,700 31,335 33,731
10,750 12,795 6,220 1,115 30,880 35,107
6,715 5,995 1,860 1,605 16,175 18,628
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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