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Fortress

509623826Analyzed
4v4 RM · 6d ago on Sep 27, 2026· 37m 46s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Magyars · China
1326
+17
🇨🇳 Huns · China
1326
+17
🇨🇳 Portuguese · China
1316
+17
🇮🇳 Franks · India
1298
+18
🇲🇽 Italians · Mexico
1356
-19
🇲🇽 Chinese · Mexico
1348
-17
🇲🇽 Danes · Mexico
1336
-17
🇩🇪 Persians · Germany
1323
-16
Player eAPM Actions Feudal Castle Imperial Opening
57 2,142 6:44 10:46 31:44 ⛏ Fast Castle
50 1,896 7:54 12:13 29:09 ⛏ Fast Castle
35 1,332 6:46 10:24 24:29 ⛏ Fast Castle
32 1,225 7:34 12:10 — ⛏ Fast Castle
29 1,096 7:05 11:29 27:31 ⛏ Fast Castle
27 1,018 7:18 10:53 — ⛏ Fast Castle
21 793 7:31 11:16 32:05 ⛏ Fast Castle
20 774 7:31 11:31 25:41 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
24,020 17,570 14,385 2,720 58,695 64,625
21,155 12,440 10,610 1,500 45,705 55,425
14,185 16,265 10,410 2,165 43,025 47,861
14,145 14,825 6,000 2,135 37,105 42,345
13,520 7,685 8,480 300 29,985 33,314
18,970 6,770 2,360 1,630 29,730 31,529
10,960 11,460 5,730 480 28,630 33,214
10,995 9,390 4,680 1,055 26,120 27,491
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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