AoeStats
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Arena

509401213Analyzed
4v4 RM · 5d ago on Sep 26, 2026· 51m 29s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇹 Persians · Portugal
716
+13
🇨🇭 Saxons · Switzerland
699
+14
🇭🇰 Persians · Hong Kong SAR China
648
+16
🇦🇷 Lithuanians · Argentina
645
+16
🇸🇰 Britons · Slovakia
718
-18
🇨🇳 Burgundians · China
699
-17
🇮🇳 Celts · India
585
-12
🇮🇳 Huns · India
585
-12
Player eAPM Actions Feudal Castle Imperial Opening
32 1,653 8:51 18:17 29:57 ⛏ Fast Castle
30 1,570 10:43 19:05 31:58 ⛏ Fast Castle
21 1,073 11:47 19:14 35:35 ⛏ Fast Castle
20 1,038 16:14 30:30 — ⚔ Scout Rush
14 727 11:12 23:20 — ⚔ M@A into Skirms into Archers
12 619 11:01 21:04 32:47 ⛏ Fast Castle
11 568 14:42 19:50 37:39 ⛏ Fast Castle
10 519 12:57 23:42 33:15

Resources

Player Food Wood Gold Stone Spent Collected
37,415 13,940 21,560 5,640 78,555 82,754
24,965 24,975 13,990 2,540 66,470 78,635
26,725 16,455 17,540 1,020 61,740 68,133
25,330 13,800 10,210 2,250 51,590 65,791
21,975 8,906 6,150 3,185 40,216 42,227
15,765 12,625 7,810 2,660 38,860 45,647
16,325 11,415 7,180 1,825 36,745 38,285
15,970 5,910 7,700 100 29,680 36,775
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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