AoeStats
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MegaRandom

507477203Analyzed
4v4 RM · 14d ago on Sep 18, 2026· 30m 16s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇷🇴 Khmer · Romania
734
+14
🇲🇽 Mongols · Mexico
711
+15
🇺🇸 Georgians · United States
648
+17
🇷🇺 Britons · Russia
642
+18
🇹🇷 Celts · Türkiye
742
-18
🇨🇳 Saracens · China
686
-16
🇨🇳 Khmer · China
657
-27
🇨🇳 Muisca · China
648
-20
Compared against 152,982 analysed team-game players on MegaRandom.
birtanonline D
Feudal Age 13:05 vs 11:14
btm 17%
Castle Age 23:01 vs 20:18
btm 26%
Imperial Age — vs 37:20
btm 0%
eAPM 10 vs 28
btm 6%
First military 25:54 vs 14:32
btm 6%
▼ Slow Feudal Age at 13:05 — slower than 83% of analysed players on MegaRandom
▼ Low eAPM (10) — busier hands win idle time back
▼ First military only at 25:54 (Monk) — later than 94% of analysed players on MegaRandom
▼ Town centers idle 3:12 of the first 23:01 — keep villagers queued
Shredded_Pork C
Feudal Age 11:24 vs 11:14
btm 46%
Castle Age 20:59 vs 20:18
btm 44%
Imperial Age — vs 37:20
btm 0%
eAPM 22 vs 28
btm 34%
▼ Loom never researched — one lost villager costs more
北风 D
Feudal Age 11:22 vs 11:14
btm 47%
Castle Age — vs 20:18
btm 0%
Imperial Age — vs 37:20
btm 0%
eAPM 13 vs 28
btm 11%
First military 16:20 vs 14:32
btm 38%
▼ Low eAPM (13) — busier hands win idle time back
▼ Town centers idle 3:15 of the first 30:00 — keep villagers queued
AYW D
Feudal Age 12:47 vs 11:14
btm 20%
Castle Age — vs 20:18
btm 0%
Imperial Age — vs 37:20
btm 0%
eAPM 10 vs 28
btm 6%
First military 16:05 vs 14:32
btm 40%
▼ Slow Feudal Age at 12:47 — slower than 80% of analysed players on MegaRandom
▼ Low eAPM (10) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
Sonny22Black D
Feudal Age 12:41 vs 11:14
btm 21%
Castle Age 19:16 vs 20:18
top 41%
Imperial Age — vs 37:20
btm 0%
eAPM 10 vs 28
btm 6%
First military 25:17 vs 14:32
btm 7%
▼ Slow Feudal Age at 12:41 — slower than 79% of analysed players on MegaRandom
▼ Low eAPM (10) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▼ First military only at 25:17 (Ballista Elephant) — later than 93% of analysed players on MegaRandom
xLEOx C
Feudal Age 12:57 vs 11:14
btm 18%
Castle Age 17:45 vs 20:18
top 28%
Imperial Age — vs 37:20
btm 0%
eAPM 14 vs 28
btm 12%
First military 28:57 vs 14:32
btm 3%
▼ Slow Feudal Age at 12:57 — slower than 82% of analysed players on MegaRandom
▲ Fast Castle Age at 17:45 — faster than 72% of analysed players on MegaRandom
▼ Low eAPM (14) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▼ First military only at 28:57 (Spearman) — later than 97% of analysed players on MegaRandom
Babymunch x A
Feudal Age 10:39 vs 11:14
top 35%
Castle Age 17:59 vs 20:18
top 30%
Imperial Age — vs 37:20
btm 0%
eAPM 28 vs 28
top 50%
First military 20:09 vs 14:32
btm 19%
▲ Fast Castle Age at 17:59 — faster than 70% of analysed players on MegaRandom
▼ Loom after the Feudal click (11:51) — usually safest before it
MedicenKarly D
Feudal Age 18:25 vs 11:14
btm 1%
Castle Age — vs 20:18
btm 0%
Imperial Age — vs 37:20
btm 0%
eAPM 18 vs 28
btm 25%
▼ Slow Feudal Age at 18:25 — slower than 99% of analysed players on MegaRandom
▼ Low eAPM (18) — busier hands win idle time back
▼ Town centers idle 6:34 of the first 30:16 — keep villagers queued
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