Migration
508902776Analyzed1v1 RM
·
7d ago on Sep 24, 2026·
33m 34s·
2 players
Game mode
Random Map
Map size
132×132
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Michi3052's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 50,100 analysed 1v1 players on Migration.
^8Fischy^3123
B
Feudal Age
13:05
vs 11:47
btm 18%
Castle Age
19:59
vs 19:42
btm 47%
Imperial Age
27:25
vs 35:33
top 4%
eAPM
19
vs 24
btm 31%
First military
19:50
vs 11:01
btm 2%
▼
Slow Feudal Age at 13:05 — slower than 82% of analysed players on Migration
▲
Fast Imperial Age at 27:25 — faster than 96% of analysed players on Migration
▼
Loom never researched — one lost villager costs more
▼
First military only at 19:50 (Fire Galley) — later than 98% of analysed players on Migration
▲
Town centers almost never idle — 18s across the first 19:59
Michi3052
B
Feudal Age
12:09
vs 11:47
btm 39%
Castle Age
22:43
vs 19:42
btm 22%
Imperial Age
31:06
vs 35:33
top 18%
eAPM
20
vs 24
btm 37%
First military
10:19
vs 11:01
top 40%
▼
Slow Castle Age at 22:43 — slower than 78% of analysed players on Migration
▲
Fast Imperial Age at 31:06 — faster than 82% of analysed players on Migration
▼
Town centers idle 3:45 of the first 22:43 — keep villagers queued