Arabia
508724097Analyzed1v1 RM
·
9d ago on Sep 23, 2026·
49m 34s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Michi3052's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 645,144 analysed 1v1 players on Arabia.
darkshedinja
C
Feudal Age
10:03
vs 9:49
btm 43%
Castle Age
21:25
vs 21:48
top 44%
Imperial Age
41:18
vs 38:58
btm 31%
eAPM
20
vs 38
btm 12%
First military
9:53
vs 10:33
top 35%
▼
Low eAPM (20) — busier hands win idle time back
▲
Town centers almost never idle — 45s across the first 21:25
Michi3052
C
Feudal Age
10:47
vs 9:49
btm 24%
Castle Age
22:22
vs 21:48
btm 41%
Imperial Age
37:21
vs 38:58
top 35%
eAPM
24
vs 38
btm 19%
First military
17:06
vs 10:33
btm 10%
▼
Slow Feudal Age at 10:47 — slower than 76% of analysed players on Arabia
▼
Low eAPM (24) — busier hands win idle time back
▼
Loom after the Feudal click (13:10) — usually safest before it
▼
First military only at 17:06 (Scout Cavalry) — later than 90% of analysed players on Arabia
▼
Town centers idle 5:27 of the first 22:22 — keep villagers queued