Northern Isles
510413402Analyzed1v1 RM
·
11h ago on Sep 30, 2026·
96m 42s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
educornejo07's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 2,036 analysed 1v1 players on Northern Isles.
Finrod
A
Feudal Age
10:03
vs 11:16
top 15%
Castle Age
21:22
vs 20:06
btm 36%
Imperial Age
36:36
vs 35:59
btm 45%
eAPM
41
vs 28
top 24%
First military
11:05
vs 13:03
top 20%
▲
Fast Feudal Age at 10:03 — faster than 85% of analysed players on Northern Isles
▲
High eAPM (41) — top quarter of analysed players
▼
Loom after the Feudal click (11:47) — usually safest before it
▲
Early military at 11:05 (Galley) — earlier than 80% of analysed players on Northern Isles
▼
Town centers idle 3:12 of the first 21:22 — keep villagers queued
educornejo07
B
Feudal Age
10:09
vs 11:16
top 17%
Castle Age
19:43
vs 20:06
top 45%
Imperial Age
32:28
vs 35:59
top 23%
eAPM
12
vs 28
btm 8%
First military
17:56
vs 13:03
btm 15%
▲
Fast Feudal Age at 10:09 — faster than 83% of analysed players on Northern Isles
▲
Fast Imperial Age at 32:28 — faster than 77% of analysed players on Northern Isles
▼
Low eAPM (12) — busier hands win idle time back
▼
First military only at 17:56 (Fire Galley) — later than 85% of analysed players on Northern Isles