AoeStats
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Arena

510443342Analyzed
4v4 RM · 6h ago on Oct 1, 2026· 33m 54s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Malians · Chile
1530
+14
🇨🇱 Teutons · Chile
1528
+14
🇨🇱 Khmer · Chile
1517
+14
🇨🇱 Japanese · Chile
1508
+15
🇺🇸 Britons · United States
1514
-16
1496
-15
🇭🇰 Celts · Hong Kong SAR China
1453
-13
🇲🇽 Cumans · Mexico
1445
-13
Player eAPM Actions Feudal Castle Imperial Opening
59 2,017 9:00 30:38 — ⛏ Fast Castle
51 1,740 11:04 13:49 27:12 ⛏ Fast Castle
42 1,413 10:19 14:43 29:25 ⛏ Fast Castle
41 1,376 8:59 27:44 — ⚔ Towers FC
40 1,367 10:18 14:18 28:00 ⛏ Fast Castle
39 1,310 10:26 14:07 — ⛏ Fast Castle
35 1,171 10:53 15:09 — ⛏ Fast Castle
28 952 11:04 15:08 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
17,585 14,199 4,720 1,690 38,194 43,877
17,755 12,395 5,120 2,350 37,620 44,865
10,350 10,198 6,530 1,515 28,593 30,849
14,655 7,215 5,280 850 28,000 29,188
12,760 8,810 5,555 750 27,875 31,182
10,025 5,625 2,560 2,905 21,115 23,302
7,125 6,628 675 1,725 16,153 19,058
6,975 5,325 1,650 2,125 16,075 16,749
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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