AoeStats
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Arena

510205904Analyzed
4v4 RM · 1d ago on Sep 29, 2026· 44m 23s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Huns · Brazil
1124
+13
🇨🇳 Khmer · China
1091
+14
🇨🇴 Danes · Colombia
1075
+15
🇨🇱 Bohemians · Chile
1057
+15
🇨🇴 Turks · Colombia
1091
-16
🇨🇴 Britons · Colombia
1089
-16
🇨🇴 Khmer · Colombia
1032
-14
🇨🇴 Magyars · Colombia
972
-11
Player eAPM Actions Feudal Castle Imperial Opening
34 1,520 12:34 17:13 22:40 ◆ FC into Fast Imp
31 1,362 11:21 14:28 33:19 ⛏ Fast Castle
29 1,285 11:37 15:18 31:20 ⛏ Fast Castle
24 1,060 12:29 16:33 24:20 ⛏ Fast Castle
21 930 10:21 15:11 31:13 ⛏ Fast Castle
21 915 15:50 20:53 31:00 ⛏ Fast Castle
17 737 12:00 16:40 34:01 ⛏ Fast Castle
12 553 11:33 16:10 29:47 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
32,630 17,185 10,625 3,220 63,660 74,107
29,510 11,395 17,010 1,050 58,965 70,637
22,690 18,990 11,030 950 53,660 62,442
17,065 18,650 10,910 2,350 48,975 64,161
14,330 12,470 9,530 200 36,530 37,810
16,565 9,370 6,165 1,400 33,500 38,565
9,140 9,575 3,835 230 22,780 24,061
6,460 5,165 2,425 2,400 16,450 18,339
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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