AoeStats
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Arena

510334317Analyzed
4v4 RM · 21h ago on Sep 30, 2026· 43m 42s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇸🇪 Britons · Sweden
1630
+10
🇵🇪 Bengalis · Peru
1621
+10
1611
+11
🇨🇳 Franks · China
1567
+13
🇦🇷 Teutons · Argentina
1644
-16
🇦🇷 Britons · Argentina
1459
-10
🇦🇷 Burgundians · Argentina
1443
-9
🇦🇷 Varangians · Argentina
1426
-9
Player eAPM Actions Feudal Castle Imperial Opening
53 2,321 9:36 14:52 29:43 ⛏ Fast Castle
46 2,007 11:05 14:59 30:17 ⛏ Fast Castle
46 2,018 9:41 13:38 29:07 ⛏ Fast Castle
39 1,701 8:08 26:35 — ⛏ Fast Castle
39 1,691 9:47 13:43 30:12 ⛏ Fast Castle
37 1,631 10:45 15:01 30:51 ⚔ FC into Scouts
29 1,264 10:41 14:25 28:17 ⛏ Fast Castle
28 1,217 8:22 25:09 29:50 ⚔ Towers FC into Fast Imp

Resources

Player Food Wood Gold Stone Spent Collected
37,170 16,945 15,945 2,350 72,410 79,020
35,620 17,065 16,060 1,600 70,345 75,730
28,670 12,760 18,650 2,900 62,980 70,570
26,755 11,780 16,595 1,250 56,380 65,069
18,000 23,735 7,535 3,550 52,820 62,316
14,845 15,030 10,485 2,950 43,310 50,139
17,605 12,809 2,945 2,005 35,364 37,859
8,725 6,176 1,075 1,405 17,381 22,632
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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