AoeStats
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Fortress

509161207Analyzed
4v4 RM · 8d ago on Sep 25, 2026· 57m 16s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇪 Danes · Ireland
986
+12
🇧🇷 Lithuanians · Brazil
976
+12
🇩🇪 Khitans · Germany
877
+16
🇲🇽 Goths · Mexico
807
+18
🇨🇳 Poles · China
897
-15
🇫🇮 Danes · Finland
886
-15
🇫🇮 Goths · Finland
877
-14
🇵🇰 Hindustanis · Pakistan
871
-14
Player eAPM Actions Feudal Castle Imperial Opening
33 1,909 7:47 15:02 34:06 ⛏ Fast Castle
27 1,559 9:13 13:43 26:50 ⛏ Fast Castle
24 1,371 10:03 13:59 29:34 ⛏ Fast Castle
19 1,067 14:01 22:06 27:41 ◆ FC into Fast Imp
17 995 7:03 12:09 27:16 ⛏ Fast Castle
14 796 9:14 17:58 37:13 ⛏ Fast Castle
12 701 8:38 16:47 30:17 ⛏ Fast Castle
12 679 9:51 15:38 34:48 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
45,430 22,535 33,095 3,360 104,420 111,718
29,020 30,705 23,240 5,455 88,420 97,139
35,255 24,540 13,935 1,675 75,405 91,533
29,185 22,190 19,980 2,225 73,580 85,470
28,640 16,658 18,775 4,430 68,503 86,377
21,775 14,495 14,760 2,520 53,550 71,857
16,945 11,120 11,045 1,120 40,230 55,603
16,330 5,200 6,235 2,050 29,815 32,421
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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