AoeStats
← Arctic Empire

Arena

509742100Analyzed
4v4 RM · 5d ago on Sep 27, 2026· 51m 19s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Saxons · United Kingdom
1369
+13
🇧🇷 Britons · Brazil
1366
+13
🇦🇷 Bohemians · Argentina
1337
+15
🇨🇱 Celts · Chile
1297
+16
🇦🇷 Italians · Argentina
1435
-19
🇲🇽 Poles · Mexico
1378
-16
🇪🇸 Japanese · Spain
1324
-15
1087
-7
Player eAPM Actions Feudal Castle Imperial Opening
49 2,519 9:55 14:13 29:05 ⛏ Fast Castle
48 2,446 10:37 14:50 28:10 ⛏ Fast Castle
43 2,196 10:51 15:46 30:02 ⛏ Fast Castle
33 1,685 11:09 14:39 30:00 ⛏ Fast Castle
32 1,620 11:28 16:03 39:22 ⛏ Fast Castle
29 1,511 10:34 14:27 29:44 ⛏ Fast Castle
28 1,434 11:30 16:02 29:14 ⛏ Fast Castle
28 1,459 10:38 15:01 30:57 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
30,370 32,985 18,435 3,050 84,840 104,048
35,520 18,320 18,995 2,185 75,020 86,414
14,450 26,425 29,590 4,100 74,565 91,686
26,675 25,750 14,870 1,655 68,950 77,257
34,325 19,535 12,335 915 67,110 75,798
21,620 20,085 23,635 840 66,180 72,270
21,825 23,505 12,525 3,920 61,775 69,822
21,390 20,405 11,775 1,835 55,405 62,856
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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