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Nomad

509337482Analyzed
4v4 RM · 6d ago on Sep 26, 2026· 50m 8s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Mongols · China
1140
+15
🇨🇳 Goths · China
1065
+17
🇨🇳 Maya · China
1064
+17
🇨🇳 Franks · China
1059
+18
🇦🇷 Tupi · Argentina
1139
-18
🇪🇸 Varangians · Spain
1114
-17
🇺🇦 Koreans · Ukraine
1096
-17
🇪🇸 Byzantines · Spain
1064
-15
Player eAPM Actions Feudal Castle Imperial Opening
41 2,048 15:36 20:44 40:14 ⛏ Fish Boom FC
39 1,969 14:52 26:19 48:02 ⚔ Archers into Towers into Skirms
33 1,658 15:33 24:49 — ⚔ Fish Boom into M@A FC
31 1,561 14:37 27:11 — ⚔ Fish Boom into Scouts
30 1,527 14:25 20:13 40:50 ⚔ Fish Boom into Scouts FC
30 1,511 14:34 22:49 41:01
26 1,286 12:29 17:01 32:55 ⛏ Fish Boom FC
25 1,278 15:47 23:41 29:49 ⛏ Fish Boom FC into Fast Imp

Resources

Player Food Wood Gold Stone Spent Collected
18,900 20,136 16,245 5,900 61,181 62,918
19,160 15,446 13,490 3,980 52,076 53,966
15,750 19,000 11,390 4,505 50,645 55,322
18,035 18,099 7,720 2,210 46,064 49,492
12,475 19,284 8,300 2,510 42,569 45,538
15,120 12,901 3,960 1,925 33,906 35,602
8,575 10,889 3,610 2,160 25,234 28,005
10,240 10,569 3,760 305 24,874 26,341
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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