AoeStats
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Oasis

509692132Analyzed
4v4 RM · 5d ago on Sep 27, 2026· 34m 33s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Koreans · Germany
1633
+14
🇦🇹 Bohemians · Austria
1624
+14
🇩🇪 Persians · Germany
1504
+19
🇺🇸 Varangians · United States
1497
+20
🇹🇼 Persians · Taiwan
1596
-17
🇹🇼 Spanish · Taiwan
1587
-17
🇭🇰 Britons · Hong Kong SAR China
1578
-17
🇨🇳 Persians · China
1573
-16
Player eAPM Actions Feudal Castle Imperial Opening
59 2,051 9:59 21:47 33:20 ⚔ Archers into Skirms
56 1,926 9:29 21:47 32:30 ⚔ Archer Rush
46 1,576 9:42 14:51 — ⛏ Fast Castle
35 1,200 9:37 21:31 — ⚔ Scout Rush
34 1,162 9:38 20:16 — ⛏ Fast Castle
25 874 9:20 19:38 31:41 ⚔ Scout Rush
24 841 11:01 17:17 — ⛏ Fast Castle
19 642 11:22 15:55 28:31 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
17,320 10,260 8,545 950 37,075 39,798
16,035 10,375 4,135 2,350 32,895 34,004
9,275 15,149 4,035 2,650 31,109 31,576
10,985 8,978 5,230 550 25,743 26,726
9,225 8,841 3,970 930 22,966 24,389
7,540 6,793 5,235 1,455 21,023 22,017
10,145 5,685 3,275 200 19,305 23,358
5,575 3,168 1,150 1,370 11,263 11,089
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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