African Clearing
506515689Analyzed4v4 RM
·
17d ago on Sep 13, 2026·
30m 10s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 221,720 analysed team-game players on African Clearing.
Marlin
S
Feudal Age
12:30
vs 13:36
top 19%
Castle Age
16:46
vs 20:32
top 4%
Imperial Age
—
vs 40:27
btm 0%
eAPM
44
vs 30
top 17%
First military
18:20
vs 17:06
btm 40%
▲
Fast Feudal Age at 12:30 — faster than 81% of analysed players on African Clearing
▲
Fast Castle Age at 16:46 — faster than 96% of analysed players on African Clearing
▲
High eAPM (44) — top quarter of analysed players
▼
Town centers idle 17:33 of the first 16:46 — keep villagers queued
[GDL] Perro del Mal
A
Feudal Age
11:26
vs 13:36
top 3%
Castle Age
24:20
vs 20:32
btm 24%
Imperial Age
—
vs 40:27
btm 0%
eAPM
54
vs 30
top 6%
First military
12:11
vs 17:06
top 7%
▲
Fast Feudal Age at 11:26 — faster than 97% of analysed players on African Clearing
▼
Slow Castle Age at 24:20 — slower than 76% of analysed players on African Clearing
▲
High eAPM (54) — top quarter of analysed players
▲
Early military at 12:11 (Scout Cavalry) — earlier than 93% of analysed players on African Clearing
▼
Town centers idle 25:19 of the first 24:19 — keep villagers queued
Chlupinek
A
Feudal Age
13:22
vs 13:36
top 43%
Castle Age
18:03
vs 20:32
top 21%
Imperial Age
—
vs 40:27
btm 0%
eAPM
48
vs 30
top 12%
First military
19:25
vs 17:06
btm 32%
▲
Fast Castle Age at 18:03 — faster than 79% of analysed players on African Clearing
▲
High eAPM (48) — top quarter of analysed players
▼
Town centers idle 17:17 of the first 18:03 — keep villagers queued
[TMG] purple
C
Feudal Age
15:50
vs 13:36
btm 10%
Castle Age
—
vs 20:32
btm 0%
Imperial Age
—
vs 40:27
btm 0%
eAPM
40
vs 30
top 25%
First military
16:44
vs 17:06
top 47%
▼
Slow Feudal Age at 15:50 — slower than 90% of analysed players on African Clearing
▲
High eAPM (40) — top quarter of analysed players
▼
Town centers idle 35:54 of the first 30:00 — keep villagers queued
[CL]CHiNO
A
Feudal Age
14:50
vs 13:36
btm 21%
Castle Age
—
vs 20:32
btm 0%
Imperial Age
—
vs 40:27
btm 0%
eAPM
68
vs 30
top 1%
▼
Slow Feudal Age at 14:50 — slower than 79% of analysed players on African Clearing
▲
High eAPM (68) — top quarter of analysed players
▼
Town centers idle 29:18 of the first 30:00 — keep villagers queued
[CL] ~C H R I $-
B
Feudal Age
14:05
vs 13:36
btm 37%
Castle Age
18:24
vs 20:32
top 27%
Imperial Age
—
vs 40:27
btm 0%
eAPM
34
vs 30
top 41%
First military
21:09
vs 17:06
btm 20%
▲
Fast Castle Age at 18:24 — faster than 73% of analysed players on African Clearing
▼
Town centers idle 14:42 of the first 18:24 — keep villagers queued
[CL]DarkLoki
B
Feudal Age
13:14
vs 13:36
top 39%
Castle Age
19:48
vs 20:32
top 44%
Imperial Age
—
vs 40:27
btm 0%
eAPM
35
vs 30
top 38%
First military
21:10
vs 17:06
btm 20%
▼
Town centers idle 18:37 of the first 19:48 — keep villagers queued
CL_lorecs
A
Feudal Age
11:34
vs 13:36
top 4%
Castle Age
25:25
vs 20:32
btm 18%
Imperial Age
—
vs 40:27
btm 0%
eAPM
55
vs 30
top 5%
First military
12:16
vs 17:06
top 7%
▲
Fast Feudal Age at 11:34 — faster than 96% of analysed players on African Clearing
▼
Slow Castle Age at 25:25 — slower than 82% of analysed players on African Clearing
▲
High eAPM (55) — top quarter of analysed players
▲
Early military at 12:16 (Scout Cavalry) — earlier than 93% of analysed players on African Clearing
▼
Town centers idle 28:29 of the first 25:25 — keep villagers queued