AoeStats
← Chlupinek

African Clearing

506515689Analyzed
4v4 RM · 17d ago on Sep 13, 2026· 30m 10s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Mongols · China
1696
+11
🇨🇿 Spanish · Czechia
1675
+12
🇬🇪 Slavs · Georgia
1619
+14
🇲🇽 Berbers · Mexico
1456
+21
🇵🇪 Persians · Peru
1792
-23
🇨🇱 Chinese · Chile
1591
-15
🇨🇱 Bengalis · Chile
1525
-12
🇨🇱 Spanish · Chile
1389
-8
Compared against 221,720 analysed team-game players on African Clearing.
Marlin S
Feudal Age 12:30 vs 13:36
top 19%
Castle Age 16:46 vs 20:32
top 4%
Imperial Age — vs 40:27
btm 0%
eAPM 44 vs 30
top 17%
First military 18:20 vs 17:06
btm 40%
▲ Fast Feudal Age at 12:30 — faster than 81% of analysed players on African Clearing
▲ Fast Castle Age at 16:46 — faster than 96% of analysed players on African Clearing
▲ High eAPM (44) — top quarter of analysed players
▼ Town centers idle 17:33 of the first 16:46 — keep villagers queued
[GDL] Perro del Mal A
Feudal Age 11:26 vs 13:36
top 3%
Castle Age 24:20 vs 20:32
btm 24%
Imperial Age — vs 40:27
btm 0%
eAPM 54 vs 30
top 6%
First military 12:11 vs 17:06
top 7%
▲ Fast Feudal Age at 11:26 — faster than 97% of analysed players on African Clearing
▼ Slow Castle Age at 24:20 — slower than 76% of analysed players on African Clearing
▲ High eAPM (54) — top quarter of analysed players
▲ Early military at 12:11 (Scout Cavalry) — earlier than 93% of analysed players on African Clearing
▼ Town centers idle 25:19 of the first 24:19 — keep villagers queued
Chlupinek A
Feudal Age 13:22 vs 13:36
top 43%
Castle Age 18:03 vs 20:32
top 21%
Imperial Age — vs 40:27
btm 0%
eAPM 48 vs 30
top 12%
First military 19:25 vs 17:06
btm 32%
▲ Fast Castle Age at 18:03 — faster than 79% of analysed players on African Clearing
▲ High eAPM (48) — top quarter of analysed players
▼ Town centers idle 17:17 of the first 18:03 — keep villagers queued
[TMG] purple C
Feudal Age 15:50 vs 13:36
btm 10%
Castle Age — vs 20:32
btm 0%
Imperial Age — vs 40:27
btm 0%
eAPM 40 vs 30
top 25%
First military 16:44 vs 17:06
top 47%
▼ Slow Feudal Age at 15:50 — slower than 90% of analysed players on African Clearing
▲ High eAPM (40) — top quarter of analysed players
▼ Town centers idle 35:54 of the first 30:00 — keep villagers queued
[CL]CHiNO A
Feudal Age 14:50 vs 13:36
btm 21%
Castle Age — vs 20:32
btm 0%
Imperial Age — vs 40:27
btm 0%
eAPM 68 vs 30
top 1%
▼ Slow Feudal Age at 14:50 — slower than 79% of analysed players on African Clearing
▲ High eAPM (68) — top quarter of analysed players
▼ Town centers idle 29:18 of the first 30:00 — keep villagers queued
[CL] ~C H R I $- B
Feudal Age 14:05 vs 13:36
btm 37%
Castle Age 18:24 vs 20:32
top 27%
Imperial Age — vs 40:27
btm 0%
eAPM 34 vs 30
top 41%
First military 21:09 vs 17:06
btm 20%
▲ Fast Castle Age at 18:24 — faster than 73% of analysed players on African Clearing
▼ Town centers idle 14:42 of the first 18:24 — keep villagers queued
[CL]DarkLoki B
Feudal Age 13:14 vs 13:36
top 39%
Castle Age 19:48 vs 20:32
top 44%
Imperial Age — vs 40:27
btm 0%
eAPM 35 vs 30
top 38%
First military 21:10 vs 17:06
btm 20%
▼ Town centers idle 18:37 of the first 19:48 — keep villagers queued
CL_lorecs A
Feudal Age 11:34 vs 13:36
top 4%
Castle Age 25:25 vs 20:32
btm 18%
Imperial Age — vs 40:27
btm 0%
eAPM 55 vs 30
top 5%
First military 12:16 vs 17:06
top 7%
▲ Fast Feudal Age at 11:34 — faster than 96% of analysed players on African Clearing
▼ Slow Castle Age at 25:25 — slower than 82% of analysed players on African Clearing
▲ High eAPM (55) — top quarter of analysed players
▲ Early military at 12:16 (Scout Cavalry) — earlier than 93% of analysed players on African Clearing
▼ Town centers idle 28:29 of the first 25:25 — keep villagers queued
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.