AoeStats
← Chlupinek

African Clearing

504569062Analyzed
4v4 RM · 26d ago on Sep 5, 2026· 45m 51s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇻🇳 Jurchens · Vietnam
1686
+15
🇨🇳 Dravidians · China
1638
+17
🇺🇸 Bulgarians · United States
1579
+19
🇧🇷 Inca · Brazil
1561
+20
🇩🇪 Franks · Germany
1757
-23
🇬🇧 Sicilians · United Kingdom
1669
-18
🇨🇿 Spanish · Czechia
1619
-16
🇹🇷 Goths · Türkiye
1561
-14
Compared against 238,108 analysed team-game players on African Clearing.
Chlupinek S
Feudal Age 12:04 vs 13:36
top 11%
Castle Age 15:48 vs 20:31
top 0%
Imperial Age 42:46 vs 40:26
btm 33%
eAPM 56 vs 30
top 5%
First military 17:01 vs 17:06
top 49%
▲ Fast Feudal Age at 12:04 — faster than 89% of analysed players on African Clearing
▲ Fast Castle Age at 15:48 — faster than 100% of analysed players on African Clearing
▲ High eAPM (56) — top quarter of analysed players
▼ Loom after the Feudal click (9:57) — usually safest before it
billy bad beat B
Feudal Age 13:00 vs 13:36
top 32%
Castle Age 23:15 vs 20:31
btm 31%
Imperial Age — vs 40:26
btm 0%
eAPM 41 vs 30
top 23%
First military 13:56 vs 17:06
top 24%
▲ High eAPM (41) — top quarter of analysed players
The_OFLi B
Feudal Age 12:35 vs 13:36
top 21%
Castle Age 32:25 vs 20:31
btm 3%
Imperial Age — vs 40:26
btm 0%
eAPM 32 vs 30
top 47%
First military 12:13 vs 17:06
top 7%
▲ Fast Feudal Age at 12:35 — faster than 79% of analysed players on African Clearing
▼ Slow Castle Age at 32:25 — slower than 97% of analysed players on African Clearing
▲ Early military at 12:13 (Militia) — earlier than 93% of analysed players on African Clearing
Torpedo B
Feudal Age 12:45 vs 13:36
top 25%
Castle Age 29:41 vs 20:31
btm 6%
Imperial Age 41:32 vs 40:26
btm 42%
eAPM 41 vs 30
top 23%
First military 12:45 vs 17:06
top 11%
▲ Fast Feudal Age at 12:45 — faster than 75% of analysed players on African Clearing
▼ Slow Castle Age at 29:41 — slower than 94% of analysed players on African Clearing
▲ High eAPM (41) — top quarter of analysed players
▲ Early military at 12:45 (Serjeant) — earlier than 89% of analysed players on African Clearing
boo A
Feudal Age 14:04 vs 13:36
btm 37%
Castle Age 18:22 vs 20:31
top 26%
Imperial Age 37:20 vs 40:26
top 26%
eAPM 36 vs 30
top 34%
First military 23:05 vs 17:06
btm 13%
▲ Fast Castle Age at 18:22 — faster than 74% of analysed players on African Clearing
▲ Fast Imperial Age at 37:20 — faster than 74% of analysed players on African Clearing
▼ First military only at 23:05 (Knight) — later than 87% of analysed players on African Clearing
哇哈哈 B
Feudal Age 13:12 vs 13:36
top 38%
Castle Age 18:58 vs 20:31
top 35%
Imperial Age — vs 40:26
btm 0%
eAPM 31 vs 30
top 48%
First military 14:32 vs 17:06
top 30%
▼ Loom after the Feudal click (15:46) — usually safest before it
▼ Town centers idle 3:56 of the first 18:58 — keep villagers queued
Dakar1 A
Feudal Age 11:30 vs 13:36
top 4%
Castle Age 33:33 vs 20:31
btm 2%
Imperial Age — vs 40:26
btm 0%
eAPM 52 vs 30
top 8%
First military 11:01 vs 17:06
top 3%
▲ Fast Feudal Age at 11:30 — faster than 96% of analysed players on African Clearing
▼ Slow Castle Age at 33:33 — slower than 98% of analysed players on African Clearing
▲ High eAPM (52) — top quarter of analysed players
▲ Early military at 11:01 (Champi Scout) — earlier than 97% of analysed players on African Clearing
khungbo A
Feudal Age 11:19 vs 13:36
top 2%
Castle Age 25:14 vs 20:31
btm 19%
Imperial Age — vs 40:26
btm 0%
eAPM 41 vs 30
top 23%
First military 12:50 vs 17:06
top 12%
▲ Fast Feudal Age at 11:19 — faster than 98% of analysed players on African Clearing
▼ Slow Castle Age at 25:14 — slower than 81% of analysed players on African Clearing
▲ High eAPM (41) — top quarter of analysed players
▼ Loom after the Feudal click (12:40) — usually safest before it
▲ Early military at 12:50 (Scout Cavalry) — earlier than 88% of analysed players on African Clearing
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