Four Lakes
508550668Analyzed1v1 RM
·
9d ago on Sep 23, 2026·
52m 52s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Stanko2026's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 54,990 analysed 1v1 players on Four Lakes.
Rubenius
D
Feudal Age
11:27
vs 10:51
btm 32%
Castle Age
30:32
vs 20:09
btm 1%
Imperial Age
—
vs 36:23
btm 0%
eAPM
21
vs 32
btm 23%
First military
16:09
vs 12:45
btm 24%
▼
Slow Castle Age at 30:32 — slower than 99% of analysed players on Four Lakes
▼
Low eAPM (21) — busier hands win idle time back
Stanko2026
D
Feudal Age
17:47
vs 10:51
btm 0%
Castle Age
30:59
vs 20:09
btm 1%
Imperial Age
50:16
vs 36:23
btm 3%
eAPM
23
vs 32
btm 28%
First military
18:05
vs 12:45
btm 15%
▼
Slow Feudal Age at 17:47 — slower than 100% of analysed players on Four Lakes
▼
Slow Castle Age at 30:59 — slower than 99% of analysed players on Four Lakes
▼
Slow Imperial Age at 50:16 — slower than 97% of analysed players on Four Lakes
▼
First military only at 18:05 (Serjeant) — later than 85% of analysed players on Four Lakes
▼
Town centers idle 4:28 of the first 30:58 — keep villagers queued