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Arena

509121661Analyzed
4v4 RM · 6d ago on Sep 25, 2026· 42m 58s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇳 Teutons · India
1179
+16
🇨🇳 Saxons · China
1175
+16
🇨🇳 Vietnamese · China
1132
+18
🇦🇷 Malay · Argentina
1127
+17
🇺🇸 Goths · United States
1212
-19
🇹🇷 Khmer · Türkiye
1197
-18
🇬🇧 Sicilians · United Kingdom
1156
-16
🇸🇪 Saracens · Sweden
1110
-14
Player eAPM Actions Feudal Castle Imperial Opening
36 1,552 11:24 16:11 32:50 ⛏ Fast Castle
33 1,427 11:08 15:17 36:56 ⛏ Fast Castle
28 1,206 12:27 16:54 35:07 ⛏ Fast Castle
24 1,034 8:52 14:11 — ⛏ Fast Castle
20 858 11:25 14:40 26:59 ⛏ Fast Castle
17 727 11:55 15:58 — ⛏ Fast Castle
15 630 10:24 15:21 — ⛏ Fast Castle
10 443 10:05 21:11 — ⚔ Towers FC

Resources

Player Food Wood Gold Stone Spent Collected
37,300 9,640 22,075 4,230 73,245 75,225
21,655 18,250 12,795 3,050 55,750 59,324
16,505 17,600 10,495 1,600 46,200 50,948
13,100 18,030 6,100 950 38,180 49,174
9,075 7,440 4,255 3,315 24,085 26,896
5,375 3,880 200 200 9,655 11,831
3,600 3,210 1,100 0 7,910 8,968
3,950 1,710 800 1,180 7,640 7,951
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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