AoeStats
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Arena

510479702Analyzed
4v4 RM · 13h ago on Oct 1, 2026· 45m 42s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇯🇵 Lithuanians · Japan
801
+15
🇺🇸 Persians · United States
758
+17
🇨🇳 Bengalis · China
757
+17
🇨🇳 Portuguese · China
715
+18
🇲🇽 Khmer · Mexico
809
-18
🇵🇪 Danes · Peru
796
-18
🇺🇸 Malians · United States
754
-16
🇪🇸 Bohemians · Spain
733
-15
Player eAPM Actions Feudal Castle Imperial Opening
40 1,825 11:24 15:19 35:38 ⛏ Fast Castle
25 1,130 10:54 14:30 27:56 ⛏ Fast Castle
20 913 11:25 22:40 43:41 ⛏ Fast Castle
15 663 12:48 23:01 38:24 ⚔ FC into Archers
14 648 12:23 18:46 31:52 ⛏ Fast Castle
12 563 10:56 20:46 38:33 ⛏ Fast Castle
12 564 10:58 18:01 30:37 ⛏ Fast Castle
12 529 11:42 17:46 32:34 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
28,110 18,895 15,740 1,600 64,345 71,330
28,450 13,280 15,700 3,580 61,010 71,368
13,735 26,340 16,990 3,185 60,250 63,505
22,340 17,405 17,635 1,600 58,980 59,698
21,105 16,750 9,065 3,020 49,940 64,769
22,555 13,840 10,965 1,700 49,060 58,940
16,600 14,712 2,110 1,175 34,597 40,605
9,800 7,235 4,145 2,260 23,440 28,823
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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