Arena
508821761Analyzed4v4 RM
·
8d ago on Sep 24, 2026·
45m 2s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 538,742 analysed team-game players on Arena.
Zeraphim
D
Feudal Age
11:42
vs 10:55
btm 23%
Castle Age
24:01
vs 16:03
btm 5%
Imperial Age
—
vs 32:17
btm 0%
eAPM
14
vs 27
btm 11%
First military
14:17
vs 18:52
top 11%
▼
Slow Feudal Age at 11:42 — slower than 77% of analysed players on Arena
▼
Slow Castle Age at 24:01 — slower than 95% of analysed players on Arena
▼
Low eAPM (14) — busier hands win idle time back
▲
Early military at 14:17 (Spearman) — earlier than 89% of analysed players on Arena
vkoni1997
D
Feudal Age
14:40
vs 10:55
btm 1%
Castle Age
21:51
vs 16:03
btm 10%
Imperial Age
—
vs 32:17
btm 0%
eAPM
6
vs 27
btm 2%
▼
Slow Feudal Age at 14:40 — slower than 99% of analysed players on Arena
▼
Slow Castle Age at 21:51 — slower than 90% of analysed players on Arena
▼
Low eAPM (6) — busier hands win idle time back
▼
Town centers idle 3:16 of the first 21:51 — keep villagers queued
那天人多没轮到我
D
Feudal Age
14:19
vs 10:55
btm 2%
Castle Age
21:31
vs 16:03
btm 11%
Imperial Age
34:07
vs 32:17
btm 35%
eAPM
24
vs 27
btm 41%
First military
28:08
vs 18:52
btm 9%
▼
Slow Feudal Age at 14:19 — slower than 98% of analysed players on Arena
▼
Slow Castle Age at 21:31 — slower than 89% of analysed players on Arena
▼
First military only at 28:08 (Magyar Huszar) — later than 91% of analysed players on Arena
▼
Town centers idle 3:46 of the first 21:31 — keep villagers queued
julian_venom
D
Feudal Age
10:12
vs 10:55
top 20%
Castle Age
22:24
vs 16:03
btm 9%
Imperial Age
36:35
vs 32:17
btm 21%
eAPM
10
vs 27
btm 4%
First military
23:06
vs 18:52
btm 25%
▲
Fast Feudal Age at 10:12 — faster than 80% of analysed players on Arena
▼
Slow Castle Age at 22:24 — slower than 91% of analysed players on Arena
▼
Slow Imperial Age at 36:35 — slower than 79% of analysed players on Arena
▼
Low eAPM (10) — busier hands win idle time back
▼
Loom after the Feudal click (31:26) — usually safest before it
▲
Town centers almost never idle — 3s across the first 22:24
Pega Menis
D
Feudal Age
12:51
vs 10:55
btm 7%
Castle Age
19:22
vs 16:03
btm 20%
Imperial Age
36:37
vs 32:17
btm 21%
eAPM
9
vs 27
btm 3%
First military
20:17
vs 18:52
btm 40%
▼
Slow Feudal Age at 12:51 — slower than 93% of analysed players on Arena
▼
Slow Castle Age at 19:22 — slower than 80% of analysed players on Arena
▼
Slow Imperial Age at 36:37 — slower than 79% of analysed players on Arena
▼
Low eAPM (9) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 4s across the first 19:22
linsanity1105
B
Feudal Age
11:24
vs 10:55
btm 31%
Castle Age
15:54
vs 16:03
top 47%
Imperial Age
30:28
vs 32:17
top 33%
eAPM
33
vs 27
top 34%
First military
34:19
vs 18:52
btm 1%
▼
Loom after the Feudal click (29:01) — usually safest before it
▼
First military only at 34:19 (Knight) — later than 99% of analysed players on Arena
1250516120
D
Feudal Age
14:04
vs 10:55
btm 2%
Castle Age
21:20
vs 16:03
btm 12%
Imperial Age
38:28
vs 32:17
btm 13%
eAPM
14
vs 27
btm 11%
First military
25:14
vs 18:52
btm 18%
▼
Slow Feudal Age at 14:04 — slower than 98% of analysed players on Arena
▼
Slow Castle Age at 21:20 — slower than 88% of analysed players on Arena
▼
Slow Imperial Age at 38:28 — slower than 87% of analysed players on Arena
▼
Low eAPM (14) — busier hands win idle time back
▲
Town centers almost never idle — 8s across the first 21:19
暗夜惜黎
D
Feudal Age
12:03
vs 10:55
btm 16%
Castle Age
18:37
vs 16:03
btm 24%
Imperial Age
36:10
vs 32:17
btm 23%
eAPM
16
vs 27
btm 16%
First military
22:57
vs 18:52
btm 26%
▼
Slow Feudal Age at 12:03 — slower than 84% of analysed players on Arena
▼
Slow Castle Age at 18:37 — slower than 76% of analysed players on Arena
▼
Slow Imperial Age at 36:10 — slower than 77% of analysed players on Arena
▼
Low eAPM (16) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more