African Clearing
510323264Analyzed2v2 RM
·
9h ago on Sep 30, 2026·
44m 43s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
HeN.Ninj'
59 units ordered
Pikeman23
Spearman11
Tarkan11
Elite Skirmisher8
Scout Cavalry3
Skirmisher3
First military 15:15 — Scout Cavalry
Synfoni
34 units ordered
Varangian Guard30
Mangonel4
First military 21:02 — Varangian Guard
RoPeTT
120 units ordered
Camel Scout57
Skirmisher27
Scout Cavalry26
Petard7
Spearman2
Militia1
First military 15:00 — Militia
WAnds | danila90r
105 units ordered
Cavalier36
Camel Archer35
Knight23
Trebuchet5
Spearman3
Battering Ram2
Monk1
First military 16:40 — Spearman
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
HeN.Ninj'’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Spearman
+15
Camel Rider
+9
Synfoni’s army
and what beats it
beaten by
Hand Cannoneer
+10
Spearman
+1
Scorpion
+1
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
RoPeTT’s army
and what beats it
beaten by
Spearman
+12
Camel Rider
+5
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
WAnds | danila90r’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+12
Camel Rider
+5
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9