AoeStats
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MegaRandom

509530526Analyzed
4v4 RM · 5d ago on Sep 27, 2026· 46m 21s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Ethiopians · United States
1436
+13
🇲🇽 Gurjaras · Mexico
1417
+14
🇺🇸 Mongols · United States
1405
+14
🇲🇽 Britons · Mexico
1400
+14
🇦🇷 Maya · Argentina
1516
-19
🇲🇽 Vietnamese · Mexico
1347
-13
🇨🇱 Lithuanians · Chile
1310
-12
🇦🇷 Persians · Argentina
1285
-11
Compared against 151,872 analysed team-game players on MegaRandom.
Ziton127 B
Feudal Age 11:50 vs 11:14
btm 36%
Castle Age 16:09 vs 20:18
top 14%
Imperial Age 38:15 vs 37:20
btm 43%
eAPM 38 vs 28
top 28%
First military 11:13 vs 14:33
top 22%
▲ Fast Castle Age at 16:09 — faster than 86% of analysed players on MegaRandom
machpatel A
Feudal Age 11:08 vs 11:14
top 47%
Castle Age 17:10 vs 20:18
top 23%
Imperial Age 36:54 vs 37:20
top 47%
eAPM 43 vs 28
top 20%
First military 11:14 vs 14:33
top 22%
▲ Fast Castle Age at 17:10 — faster than 77% of analysed players on MegaRandom
▲ High eAPM (43) — top quarter of analysed players
▲ Town centers almost never idle — 11s across the first 17:10
MEX_Angel_Tj B
Feudal Age 9:41 vs 11:14
top 14%
Castle Age 25:07 vs 20:18
btm 14%
Imperial Age 37:15 vs 37:20
top 49%
eAPM 32 vs 28
top 41%
First military 9:56 vs 14:33
top 9%
▲ Fast Feudal Age at 9:41 — faster than 86% of analysed players on MegaRandom
▼ Slow Castle Age at 25:07 — slower than 86% of analysed players on MegaRandom
▲ Early military at 9:56 (Galley) — earlier than 91% of analysed players on MegaRandom
▲ Town centers almost never idle — 42s across the first 25:07
_WizarD_ B
Feudal Age 12:13 vs 11:14
btm 28%
Castle Age 23:21 vs 20:18
btm 24%
Imperial Age 36:21 vs 37:20
top 42%
eAPM 44 vs 28
top 19%
First military 6:04 vs 14:33
top 1%
▼ Slow Castle Age at 23:21 — slower than 76% of analysed players on MegaRandom
▲ High eAPM (44) — top quarter of analysed players
▲ Early military at 6:04 (Transport Ship) — earlier than 99% of analysed players on MegaRandom
▲ Town centers almost never idle — 3s across the first 23:21
AnuBis Killer S
Feudal Age 10:07 vs 11:14
top 23%
Castle Age 17:10 vs 20:18
top 23%
Imperial Age — vs 37:20
btm 0%
eAPM 44 vs 28
top 19%
First military 8:54 vs 14:33
top 4%
▲ Fast Feudal Age at 10:07 — faster than 77% of analysed players on MegaRandom
▲ Fast Castle Age at 17:10 — faster than 77% of analysed players on MegaRandom
▲ High eAPM (44) — top quarter of analysed players
▲ Early military at 8:54 (Transport Ship) — earlier than 96% of analysed players on MegaRandom
▲ Town centers almost never idle — 5s across the first 17:10
DL | Nato A
Feudal Age 10:12 vs 11:14
top 24%
Castle Age 16:16 vs 20:18
top 15%
Imperial Age 41:23 vs 37:20
btm 24%
eAPM 32 vs 28
top 41%
First military 15:13 vs 14:33
btm 46%
▲ Fast Feudal Age at 10:12 — faster than 76% of analysed players on MegaRandom
▲ Fast Castle Age at 16:16 — faster than 85% of analysed players on MegaRandom
▼ Slow Imperial Age at 41:23 — slower than 76% of analysed players on MegaRandom
▼ Loom after the Feudal click (11:13) — usually safest before it
▲ Town centers almost never idle — 2s across the first 16:16
Jony B
Feudal Age 11:18 vs 11:14
btm 48%
Castle Age 14:51 vs 20:18
top 5%
Imperial Age 37:43 vs 37:20
btm 47%
eAPM 24 vs 28
btm 41%
First military 10:22 vs 14:33
top 13%
▲ Fast Castle Age at 14:51 — faster than 95% of analysed players on MegaRandom
▲ Early military at 10:22 (Transport Ship) — earlier than 87% of analysed players on MegaRandom
▲ Town centers almost never idle — 2s across the first 14:51
DL | Lich S
Feudal Age 10:00 vs 11:14
top 20%
Castle Age 15:08 vs 20:18
top 6%
Imperial Age — vs 37:20
btm 0%
eAPM 48 vs 28
top 13%
First military 13:01 vs 14:33
top 39%
▲ Fast Feudal Age at 10:00 — faster than 80% of analysed players on MegaRandom
▲ Fast Castle Age at 15:08 — faster than 94% of analysed players on MegaRandom
▲ High eAPM (48) — top quarter of analysed players
▲ Town centers almost never idle — 5s across the first 15:08
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