Arabia
510568272Analyzed1v1 RM
·
11h ago on Oct 1, 2026·
60m 30s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Blazing Cartesia, The Virtuous
188 units ordered
War Elephant76
Cavalier44
Cavalry Archer33
Elite Skirmisher26
Archer4
Monk3
Scout Cavalry2
First military 10:39 — Archer
MalvXIV
279 units ordered
Mounted Crossbowman79
Halberdier78
Varangian Guard54
Light Cavalry30
Elite Skirmisher25
Mangonel4
Monk3
Crossbowman2
Trebuchet2
Spearman1
Militia1
First military 12:19 — Spearman
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Blazing Cartesia, The Virtuous’s army
and what beats it
beaten by
Spearman
+30
Camel Rider
+9
Scorpion
+7
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
MalvXIV’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Hand Cannoneer
+10
Spearman
+1
Scorpion
+1