Glade
510317002Analyzed1v1 RM
·
1d ago on Sep 30, 2026·
33m 33s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Ambition
35 units ordered
Man-at-Arms10
Jomsviking9
Militia5
Long Swordsman5
Battering Ram3
Scorpion2
Mangonel1
First military 9:51 — Militia
Juankhan
42 units ordered
Long Swordsman18
Archer11
Cavalry Archer5
Scorpion3
Mangonel3
Man-at-Arms2
First military 14:31 — Archer
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Ambition’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+10
Scorpion
+1
Juankhan’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3