Arena
508284577Analyzed2v2 RM
·
10d ago on Sep 21, 2026·
41m 58s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Forrest
170 units ordered
Arbalester78
Crossbowman77
Trebuchet6
Monk5
Archer4
First military 21:33 — Archer
Jokerball
45 units ordered
Spearman19
Elite Skirmisher14
Mangonel7
Battering Ram4
Scorpion1
First military 15:31 — Scorpion
Beber
146 units ordered
Elite Skirmisher73
Battle Elephant68
Bombard Cannon4
Cavalry Archer1
First military 14:52 — Battle Elephant
[TETU] tachou
91 units ordered
Cavalier37
Conquistador29
Knight16
Trebuchet5
Missionary2
Petard2
First military 16:04 — Conquistador
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Forrest’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
Jokerball’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Skirmisher
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
Beber’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Spearman
+30
Camel Rider
+9
Scorpion
+7
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
[TETU] tachou’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9