Nomad
504827004Analyzed2v2 RM
·
24d ago on Sep 6, 2026·
39m 34s·
4 players
Game mode
Random Map
Map size
176×176
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
SylPags
31 units ordered
Mameluke19
Monk5
Battering Ram4
Hulk3
First military 14:35 — Hulk
KingQP
23 units ordered
Hulk5
Scout Cavalry5
Monk4
Cavalry Archer4
Battering Ram3
Spearman2
First military 14:55 — Hulk
Jokerball
5 units ordered
Leitis5
First military 20:44 — Leitis
Twicebow
67 units ordered
Arambai47
Hulk5
War Hulk5
Fire Ship5
Trebuchet3
Fire Galley1
Mangonel1
First military 14:18 — Hulk
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
SylPags’s army
and what beats it
beaten by
Spearman
+12
Camel Rider
+5
Skirmisher
+2
beaten by
Eagle Scout
+8
Scout Cavalry
+6
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
KingQP’s army
and what beats it
beaten by
Bombard Cannon
+40
Spearman
+9
Camel Rider
+5
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Eagle Scout
+8
Scout Cavalry
+6
Jokerball’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
Twicebow’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Bombard Cannon
+40
Spearman
+9
Camel Rider
+5
beaten by
Bombard Cannon
+40
Spearman
+9
Camel Rider
+5