AoeStats
← tapaswithtitus

Arena

510314742Analyzed
4v4 RM · 2d ago on Sep 30, 2026· 48m 13s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Bohemians · Taiwan
1325
+12
🇹🇼 Poles · Taiwan
1271
+14
🇹🇼 Mongols · Taiwan
1262
+14
🇹🇼 Persians · Taiwan
1240
+15
🇦🇺 Dravidians · Australia
1310
-16
🇨🇳 Varangians · China
1230
-14
🇦🇺 Maya · Australia
1196
-13
🇦🇺 Celts · Australia
1180
-12
Player eAPM Actions Feudal Castle Imperial Opening
49 2,365 10:36 14:58 36:44 ⛏ Fast Castle
45 2,192 11:24 15:47 30:00 ⛏ Fast Castle
43 2,069 10:33 13:54 29:08 ⛏ Fast Castle
41 1,957 10:55 15:06 34:31 ⚔ FC into Archers
41 1,958 10:10 14:29 26:58 ⛏ Fast Castle
38 1,841 10:34 14:42 — ⛏ Fast Castle
26 1,267 10:58 15:16 31:28 ⛏ Fast Castle
18 891 10:22 15:10 33:43 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
29,755 24,660 15,660 4,300 74,375 86,327
37,950 15,893 5,840 1,530 61,213 81,843
24,265 14,600 14,945 6,250 60,060 79,035
23,520 15,290 11,625 1,700 52,135 64,284
14,125 22,350 11,815 3,600 51,890 59,283
15,375 11,870 9,040 950 37,235 41,026
13,285 10,930 7,600 200 32,015 43,017
10,290 9,505 3,535 290 23,620 25,164
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.