AoeStats
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Nomad

509552622Analyzed
4v4 RM · 6d ago on Sep 27, 2026· 27m 46s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Vietnamese · China
1425
+11
🇨🇳 Varangians · China
1394
+12
🇻🇳 Shu · Vietnam
1352
+13
🇨🇳 Wei · China
1303
+15
🇮🇳 Lithuanians · India
1364
-16
🇲🇽 Spanish · Mexico
1312
-13
🇲🇽 Britons · Mexico
1257
-11
🇮🇳 Dravidians · India
1256
-11
Player eAPM Actions Feudal Castle Imperial Opening
60 1,667 12:38 21:58 — ⛏ Fish Boom FC
41 1,128 13:48 17:28 — ⛏ Fish Boom FC
39 1,074 14:14 18:09 — ⛏ Fish Boom FC
35 985 12:24 21:11 — ⛏ Fish Boom FC
25 686 13:51 22:04 — ⚔ Fish Boom into Towers into Archers
18 492 13:26 18:20 — ⚔ Fish Boom FC into Archers
17 463 13:38 — — ⚔ Fish Boom into Towers
16 436 14:30 18:07 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
6,715 10,401 2,175 235 19,526 21,829
5,550 8,466 1,965 200 16,181 17,007
4,850 5,825 2,095 860 13,630 14,340
4,075 5,763 1,215 1,280 12,333 14,169
5,775 3,193 1,580 875 11,423 11,430
3,695 3,485 915 865 8,960 9,083
3,525 3,495 910 200 8,130 8,192
3,250 2,720 100 1,100 7,170 7,436
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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