AoeStats
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Arena

510095104Analyzed
4v4 RM · 2d ago on Sep 29, 2026· 64m 40s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇻🇳 Danes · Vietnam
918
+17
🇪🇸 Khmer · Spain
905
+17
🇬🇧 Bengalis · United Kingdom
898
+17
🇻🇳 Wei · Vietnam
895
+17
🇨🇳 Italians · China
953
-18
🇮🇳 Turks · India
932
-17
🇩🇪 Malians · Germany
919
-17
🇨🇿 Goths · Czechia
911
-16
Player eAPM Actions Feudal Castle Imperial Opening
44 2,864 10:37 15:47 31:13 ⛏ Fast Castle
43 2,809 10:46 16:46 29:47 ⛏ Fast Castle
37 2,379 10:29 16:50 32:39 ⛏ Fast Castle
28 1,842 12:02 15:54 32:31 ⛏ Fast Castle
24 1,544 11:12 18:25 30:58 ⛏ Fast Castle
18 1,152 12:15 17:58 22:18 ◆ FC into Fast Imp
15 984 11:25 17:44 30:03 ⛏ Fast Castle
14 913 11:18 16:42 35:04 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
87,275 36,490 28,775 1,050 153,590 165,127
57,650 24,180 15,435 3,550 100,815 107,025
46,280 26,238 23,960 3,650 100,128 101,343
48,425 27,425 21,205 2,900 99,955 111,803
45,075 17,140 16,230 4,175 82,620 102,360
31,060 11,950 19,765 3,550 66,325 87,241
20,865 23,585 16,640 3,990 65,080 80,270
28,505 15,915 16,470 850 61,740 66,660
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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