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Baltic

510591794Analyzed
4v4 RM · 21h ago on Oct 1, 2026· 34m 20s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Saxons · Chile
851
+14
🇭🇰 Inca · Hong Kong SAR China
838
+15
🇧🇷 Portuguese · Brazil
818
+16
🇧🇷 Jurchens · Brazil
779
+17
🇫🇷 Malay · France
862
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🇨🇭 Mongols · Switzerland
833
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🇫🇷 Vietnamese · France
815
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736
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Player eAPM Actions Feudal Castle Imperial Opening
29 982 12:48 29:12 — ⚔ Archers into Skirms into Fish Boom
25 873 11:47 27:13 — ⛏ Fish Boom FC
23 782 10:39 24:21 — ◆ Fire Galleys into Galleys FC
20 671 10:17 26:19 — ⚔ Scout Rush
19 650 14:10 27:56 — ⛏ Fish Boom into Fire Galleys FC
19 667 13:23 17:10 32:37 ⛏ Fish Boom FC
19 661 13:06 26:19 — ⛏ Fish Boom FC
16 547 14:13 22:17 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
7,675 12,270 2,330 1,600 23,875 27,034
6,600 10,552 2,655 1,525 21,332 22,080
5,935 8,785 3,390 100 18,210 20,235
8,700 6,221 1,740 150 16,811 20,593
5,750 8,160 2,035 750 16,695 20,198
6,840 5,653 655 1,000 14,148 16,146
4,675 8,186 1,175 0 14,036 20,056
5,380 7,005 835 200 13,420 17,794
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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