AoeStats
← Galagorth

Fortress

509548963Analyzed
4v4 RM · 5d ago on Sep 27, 2026· 21m 56s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Turks · China
1029
+13
🇵🇪 Bulgarians · Peru
1016
+14
🇨🇭 Byzantines · Switzerland
989
+15
🇨🇦 Spanish · Canada
966
+16
🇨🇳 Chinese · China
1061
-25
🇹🇼 Franks · Taiwan
967
-14
🇻🇳 Huns · Vietnam
930
-13
🇦🇺 Gurjaras · Australia
903
-12
Compared against 72,670 analysed team-game players on Fortress.
croissant D
Feudal Age 9:41 vs 7:49
btm 6%
Castle Age 16:57 vs 12:34
btm 9%
Imperial Age — vs 28:24
btm 0%
eAPM 16 vs 25
btm 19%
First military 14:24 vs 15:31
top 40%
▼ Slow Feudal Age at 9:41 — slower than 94% of analysed players on Fortress
▼ Slow Castle Age at 16:57 — slower than 91% of analysed players on Fortress
▼ Low eAPM (16) — busier hands win idle time back
Astro B
Feudal Age 7:21 vs 7:49
top 28%
Castle Age — vs 12:34
btm 0%
Imperial Age — vs 28:24
btm 0%
eAPM 21 vs 25
btm 34%
▲ Fast Feudal Age at 7:21 — faster than 72% of analysed players on Fortress
▼ Loom after the Feudal click (6:07) — usually safest before it
▲ Town centers almost never idle — 6s across the first 21:56
DazHkaka B
Feudal Age 8:47 vs 7:49
btm 18%
Castle Age 12:50 vs 12:34
btm 45%
Imperial Age 17:53 vs 28:24
top 1%
eAPM 28 vs 25
top 41%
First military 16:19 vs 15:31
btm 44%
▼ Slow Feudal Age at 8:47 — slower than 82% of analysed players on Fortress
▲ Fast Imperial Age at 17:53 — faster than 99% of analysed players on Fortress
▼ Loom never researched — one lost villager costs more
▲ Town centers almost never idle — 30s across the first 12:50
Galagorth D
Feudal Age — vs 7:49
btm 0%
Castle Age — vs 12:34
btm 0%
Imperial Age — vs 28:24
btm 0%
eAPM 1 vs 25
btm 1%
▼ Low eAPM (1) — busier hands win idle time back
▼ Town centers idle 20:16 of the first 21:56 — keep villagers queued
心死就在一瞬間 B
Feudal Age 7:28 vs 7:49
top 33%
Castle Age 12:21 vs 12:34
top 45%
Imperial Age — vs 28:24
btm 0%
eAPM 15 vs 25
btm 16%
First military 12:31 vs 15:31
top 21%
▼ Low eAPM (15) — busier hands win idle time back
▲ Town centers almost never idle — 4s across the first 12:21
SmokingAllen D
Feudal Age — vs 7:49
btm 0%
Castle Age — vs 12:34
btm 0%
Imperial Age — vs 28:24
btm 0%
eAPM 0 vs 25
btm 0%
▼ Low eAPM (0) — busier hands win idle time back
▼ Town centers idle 20:16 of the first 21:56 — keep villagers queued
LE MINH NHAT D
Feudal Age 10:57 vs 7:49
btm 2%
Castle Age 15:43 vs 12:34
btm 14%
Imperial Age — vs 28:24
btm 0%
eAPM 10 vs 25
btm 6%
First military 14:44 vs 15:31
top 43%
▼ Slow Feudal Age at 10:57 — slower than 98% of analysed players on Fortress
▼ Slow Castle Age at 15:43 — slower than 86% of analysed players on Fortress
▼ Low eAPM (10) — busier hands win idle time back
▲ Town centers almost never idle — 3s across the first 15:43
863111034 D
Feudal Age 9:41 vs 7:49
btm 6%
Castle Age — vs 12:34
btm 0%
Imperial Age — vs 28:24
btm 0%
eAPM 9 vs 25
btm 5%
First military 9:15 vs 15:31
top 3%
▼ Slow Feudal Age at 9:41 — slower than 94% of analysed players on Fortress
▼ Low eAPM (9) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▲ Early military at 9:15 (Militia) — earlier than 97% of analysed players on Fortress
▼ Town centers idle 8:31 of the first 21:56 — keep villagers queued
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