AoeStats
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African Clearing

510429071Analyzed
4v4 RM · 2d ago on Oct 1, 2026· 69m 2s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Japanese · France
1418
+12
🇫🇷 Wei · France
1351
+15
🇫🇷 Tatars · France
1273
+18
🇫🇷 Varangians · France
1190
+22
🇵🇪 Maya · Peru
1403
-20
🇺🇸 Japanese · United States
1341
-17
🇧🇷 Mongols · Brazil
1305
-16
🇺🇸 Malians · United States
1259
-14
Player eAPM Actions Feudal Castle Imperial Opening
37 2,559 12:41 22:54 45:20 ⚔ Archer Rush
28 1,924 12:43 24:43 37:18 ⚔ Archer Rush
27 1,859 11:52 21:01 — ⚔ M@A FC
22 1,502 12:01 20:32 — ⚔ Archer Rush
20 1,394 13:12 17:18 34:53 ⛏ Fast Castle
19 1,306 12:38 16:40 38:56 ⛏ Fast Castle
19 1,290 13:50 23:45 62:02 ⛏ Fast Castle
17 1,178 14:46 18:39 48:28 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
30,000 27,233 18,895 4,030 80,158 84,024
18,870 23,156 13,825 2,550 58,401 61,621
23,845 24,715 5,805 3,260 57,625 67,908
21,435 15,126 16,785 3,705 57,051 61,649
18,100 21,731 11,260 2,550 53,641 56,863
14,445 18,566 14,390 2,800 50,201 59,621
20,885 7,428 6,925 1,500 36,738 63,072
5,350 4,952 2,035 1,655 13,992 13,672
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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