AoeStats
← Buhr

Nomad

509930912Analyzed
4v4 RM · 5d ago on Sep 28, 2026· 41m 8s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Mongols · Argentina
1614
+11
🇺🇸 Malians · United States
1606
+11
🇺🇸 Khmer · United States
1567
+13
🇨🇱 Spanish · Chile
1555
+13
1524
-13
🇨🇳 Mongols · China
1507
-12
🇨🇳 Mongols · China
1501
-12
🇨🇦 Varangians · Canada
1475
-11
Player eAPM Actions Feudal Castle Imperial Opening
49 2,010 12:22 16:09 39:50 ⛏ Fish Boom FC
48 1,990 13:31 17:13 37:28 ⛏ Fish Boom FC
44 1,806 13:48 17:33 39:10 ⚔ Fish Boom into Archers FC
40 1,628 14:02 18:23 — ⛏ Fish Boom FC
37 1,542 12:43 17:30 40:47 ⛏ Fish Boom FC
28 1,144 15:24 19:16 38:09 ⛏ Fish Boom FC
23 928 12:03 22:58 — ⚔ Fish Boom into Archers
23 942 14:13 17:53 40:00 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
12,795 12,525 5,570 2,450 33,340 34,493
13,625 9,098 4,455 3,785 30,963 32,153
14,545 7,045 5,960 2,295 29,845 32,845
10,475 10,703 5,820 1,660 28,658 31,217
9,250 9,754 5,155 1,600 25,759 25,940
11,385 9,278 3,000 1,840 25,503 27,511
7,095 9,042 1,455 1,810 19,402 20,199
5,700 4,727 1,810 855 13,092 13,364
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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