Four Lakes
510043981Analyzed1v1 RM
·
3d ago on Sep 29, 2026·
37m 20s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
BlossomForce's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 54,990 analysed 1v1 players on Four Lakes.
BlossomForce
B
Feudal Age
12:07
vs 10:51
btm 19%
Castle Age
17:59
vs 20:09
top 25%
Imperial Age
—
vs 36:23
btm 0%
eAPM
43
vs 32
top 28%
First military
14:24
vs 12:45
btm 36%
▼
Slow Feudal Age at 12:07 — slower than 81% of analysed players on Four Lakes
▲
Fast Castle Age at 17:59 — faster than 75% of analysed players on Four Lakes
▲
Town centers almost never idle — 7s across the first 17:59
SiPol311
C
Feudal Age
10:43
vs 10:51
top 46%
Castle Age
18:30
vs 20:09
top 31%
Imperial Age
—
vs 36:23
btm 0%
eAPM
14
vs 32
btm 8%
First military
12:28
vs 12:45
top 46%
▼
Low eAPM (14) — busier hands win idle time back